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<blockquote data-quote="Yaarel" data-source="post: 8756843" data-attributes="member: 58172"><p>The BEST spell effect is DEATH NO SAVE. The Fighter class is better at this "spell" than any other class.</p><p></p><p></p><p></p><p></p><p>Correct. Teleportation isnt a problem.</p><p></p><p></p><p>LOL, No!</p><p></p><p>Passwall is a crap spell that needs a rewrite. At its slot, it is a joke.</p><p></p><p></p><p>Banishment, not sure. It has never caused issues in my campaigns.</p><p></p><p></p><p>Wall of Force is strictly better than other wall spells. Either the other wall spells need to become available at lower slots, or else Wall of Force deserves to be one slot higher.</p><p></p><p>In any case, Wall of Force is the kind of thing that happens at the "name levels" 9-12. Currently, it comes on line at level 9, the same time as Teleportation Circle.</p><p></p><p>Probably the spell is ok at level 9, and the other wall spells need to adjust according. But I dont think I would cry if it became available at 11 as slot-6 spell. But I will look at it more carefully.</p><p></p><p>Note the Forcecage spell doesnt happen until the 13-16 levels − when very few players are playing. At these levels, one might not expect it to be a problem, but perhaps it is.</p><p></p><p>Relatedly, the Otilukes Resilient Sphere is an other force barrier; it becomes available at level 7 (slot-4), but no one seems to complain about it. It has never been a problem in my campaigns.</p><p></p><p></p><p>Never had a problem with 5e Wall of Stone. Note the spell specifies that the material only has 30 hit points per inch (min 3 to max 6 for a small wall), so one or more Fighters at the same level can efficiently break thru a Wall of Stone.</p><p></p><p></p><p>In fact, Fighter, Rogue, and Barbarian are solid classes that remain extremely popular at every tier. The Fighter is the most popular class at every tier.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 8756843, member: 58172"] The BEST spell effect is DEATH NO SAVE. The Fighter class is better at this "spell" than any other class. Correct. Teleportation isnt a problem. LOL, No! Passwall is a crap spell that needs a rewrite. At its slot, it is a joke. Banishment, not sure. It has never caused issues in my campaigns. Wall of Force is strictly better than other wall spells. Either the other wall spells need to become available at lower slots, or else Wall of Force deserves to be one slot higher. In any case, Wall of Force is the kind of thing that happens at the "name levels" 9-12. Currently, it comes on line at level 9, the same time as Teleportation Circle. Probably the spell is ok at level 9, and the other wall spells need to adjust according. But I dont think I would cry if it became available at 11 as slot-6 spell. But I will look at it more carefully. Note the Forcecage spell doesnt happen until the 13-16 levels − when very few players are playing. At these levels, one might not expect it to be a problem, but perhaps it is. Relatedly, the Otilukes Resilient Sphere is an other force barrier; it becomes available at level 7 (slot-4), but no one seems to complain about it. It has never been a problem in my campaigns. Never had a problem with 5e Wall of Stone. Note the spell specifies that the material only has 30 hit points per inch (min 3 to max 6 for a small wall), so one or more Fighters at the same level can efficiently break thru a Wall of Stone. In fact, Fighter, Rogue, and Barbarian are solid classes that remain extremely popular at every tier. The Fighter is the most popular class at every tier. [/QUOTE]
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