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Are Wizards really all that?
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<blockquote data-quote="Oofta" data-source="post: 8757525" data-attributes="member: 6801845"><p>For a while I was playing Solarus quite a bit. It's a game based on basic D&D rules with a few additions with 4 PCs, people can also publish their own campaigns. The reason I bring it up is because they also track how much damage every PC does over the course of the campaign - which can be any series of levels 1-14 with some doing lower levels, some doing higher.</p><p></p><p>With a handful of exceptions like the campaign that gave the wizard a wand of fireballs and always had the monsters approach in fireball formation, the fighter(s) almost always did the most damage. Hypothetically that pattern could change in levels 15-20, but very few people get to that level and in my experience in real games the fighter still did as good or better than any other class.</p><p></p><p>In 3.5, up to level 14 or so was reasonably well balance but then it tipped into the favor of wizards and tipped amazingly quickly. Over the course of a level or 2, my fighter went from champ to comparative chump. It's why LFR (the public campaign) didn't bother going past level 14, the game was broken. So yes, people played fighters in 3.5 because up to a certain point they were still relatively competitive. After that tipping point, they were not. Comparing 3.5 to 5E higher levels is comparing apples to oranges.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8757525, member: 6801845"] For a while I was playing Solarus quite a bit. It's a game based on basic D&D rules with a few additions with 4 PCs, people can also publish their own campaigns. The reason I bring it up is because they also track how much damage every PC does over the course of the campaign - which can be any series of levels 1-14 with some doing lower levels, some doing higher. With a handful of exceptions like the campaign that gave the wizard a wand of fireballs and always had the monsters approach in fireball formation, the fighter(s) almost always did the most damage. Hypothetically that pattern could change in levels 15-20, but very few people get to that level and in my experience in real games the fighter still did as good or better than any other class. In 3.5, up to level 14 or so was reasonably well balance but then it tipped into the favor of wizards and tipped amazingly quickly. Over the course of a level or 2, my fighter went from champ to comparative chump. It's why LFR (the public campaign) didn't bother going past level 14, the game was broken. So yes, people played fighters in 3.5 because up to a certain point they were still relatively competitive. After that tipping point, they were not. Comparing 3.5 to 5E higher levels is comparing apples to oranges. [/QUOTE]
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