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Are Wizards really all that?
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<blockquote data-quote="ECMO3" data-source="post: 8758045" data-attributes="member: 7030563"><p>I did not use them because they do not seem like powerful to me, the ones I underlined are the ones that spoke power to me.. When I hear overlord I think politician (Joe Biden or Donald Trump), when I hear staring death in the face I think of someone who is extremely brave and about to be slaughtered.</p><p></p><p></p><p></p><p></p><p>I know it is just fluff. The point is though you suggested that the PHB implied the classes are equal and someone who did not know better would think they are. It does not do that AT ALL. In fact it implies they are not equal.</p><p></p><p>If you understand the mechanics and read the mechanics you would understand the classes are not equal because the mechanics show factually they are not equal. If you do not understand the mechanics and instead you read the fluff you should get the hint that the classes are not equal. In either case the idea that the PHB implies classes are all equal is simply and factually untrue.</p><p></p><p>In either case the PHB clearly tells us Wizards are more powerful than fighters.</p><p></p><p></p><p></p><p>It is just the only way that makes sense. Giving a non-magical character physics defining abilities as part of his class makes no sense. Either he is magical or not. </p><p></p><p></p><p></p><p>Yes, but the key is there are limits to what is possible, and giving the fighter extra abilities beyond the limits of physics, or supernatural abilities (liek an intimidation cone) would push them well beyond these limits.</p><p></p><p>Further Wizards can have a higher constitution then fighters and they often have a higher strength.</p><p></p><p></p><p></p><p></p><p>I like wizards better fighters, but I play more Rogues than anything.</p><p></p><p></p><p></p><p></p><p>I think the 4E powers are the biggest similar reason it was unpopular and the reason those were there to balance the non-casters.</p><p></p><p>I also think this bore out in the D&D next play test when fighters had those kinds of things and they were removed and replaced with action surge.</p><p></p><p></p><p></p><p>I said "I think", do you really need a citation for my opinion? Where is a citation saying balance was intended?</p><p></p><p>Certainly there is no proof either way, but that the game and fighter are both hugely popular certainly <em>implies </em>lack of balance is not a problem.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8758045, member: 7030563"] I did not use them because they do not seem like powerful to me, the ones I underlined are the ones that spoke power to me.. When I hear overlord I think politician (Joe Biden or Donald Trump), when I hear staring death in the face I think of someone who is extremely brave and about to be slaughtered. I know it is just fluff. The point is though you suggested that the PHB implied the classes are equal and someone who did not know better would think they are. It does not do that AT ALL. In fact it implies they are not equal. If you understand the mechanics and read the mechanics you would understand the classes are not equal because the mechanics show factually they are not equal. If you do not understand the mechanics and instead you read the fluff you should get the hint that the classes are not equal. In either case the idea that the PHB implies classes are all equal is simply and factually untrue. In either case the PHB clearly tells us Wizards are more powerful than fighters. It is just the only way that makes sense. Giving a non-magical character physics defining abilities as part of his class makes no sense. Either he is magical or not. Yes, but the key is there are limits to what is possible, and giving the fighter extra abilities beyond the limits of physics, or supernatural abilities (liek an intimidation cone) would push them well beyond these limits. Further Wizards can have a higher constitution then fighters and they often have a higher strength. I like wizards better fighters, but I play more Rogues than anything. I think the 4E powers are the biggest similar reason it was unpopular and the reason those were there to balance the non-casters. I also think this bore out in the D&D next play test when fighters had those kinds of things and they were removed and replaced with action surge. I said "I think", do you really need a citation for my opinion? Where is a citation saying balance was intended? Certainly there is no proof either way, but that the game and fighter are both hugely popular certainly [I]implies [/I]lack of balance is not a problem. [/QUOTE]
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