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<blockquote data-quote="ECMO3" data-source="post: 8759714" data-attributes="member: 7030563"><p>As a DM there are several things driving this which usually result in dead familiars indoors:</p><p></p><p>1. A beast that is a predator will usually kill a familiar on sight if it can, and that is most of the significant beasts you are going to find in a dungeon.</p><p></p><p>2. An intelligent enemy will normally recognize a familiar for what it is indoors, this is especially true when the vast majority of familiars are birds (and most of them are owls) - why did this Owl randomly fly 100 yards into this cave? .... Why is an owl in the princesses' room? If you summoned a spider or rat you probably would not raise any eyebrows, but not a lot of people do that and there would be another dynamic in play as a lot of people will kill rats and spiders as pests.</p><p></p><p>As a DM I look at the situation and specifics every time, but indoors it is a rare situation that someone/something would not kill a familiar on sight considering the types of familiars typically used and the situations. Outside it is a different story and I said so in my post.</p><p></p><p></p><p></p><p>It depends how you evaluate risk. A familiar has no ability to stop an enemy who recognizes it from raising the alarm and a familiar that dies disappears, which makes it obvious that it is not a normal animal and again will result in an alarm being raised.</p><p></p><p>So your players are at less physical risk, but you are typically at higher risk of alerting enemies indoors.</p><p></p><p>IMO an invisible Wizard using spells is typically the best physical scout as he is good at being stealthy and has powerful spells to stop enemies or escape if he is discovered. An Arcane Trickster is really good too, but I would put other Rogues behind wizards. Arcane Eye is better than either though.</p><p></p><p></p><p>No it is a situational thing, as mentioned above.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8759714, member: 7030563"] As a DM there are several things driving this which usually result in dead familiars indoors: 1. A beast that is a predator will usually kill a familiar on sight if it can, and that is most of the significant beasts you are going to find in a dungeon. 2. An intelligent enemy will normally recognize a familiar for what it is indoors, this is especially true when the vast majority of familiars are birds (and most of them are owls) - why did this Owl randomly fly 100 yards into this cave? .... Why is an owl in the princesses' room? If you summoned a spider or rat you probably would not raise any eyebrows, but not a lot of people do that and there would be another dynamic in play as a lot of people will kill rats and spiders as pests. As a DM I look at the situation and specifics every time, but indoors it is a rare situation that someone/something would not kill a familiar on sight considering the types of familiars typically used and the situations. Outside it is a different story and I said so in my post. It depends how you evaluate risk. A familiar has no ability to stop an enemy who recognizes it from raising the alarm and a familiar that dies disappears, which makes it obvious that it is not a normal animal and again will result in an alarm being raised. So your players are at less physical risk, but you are typically at higher risk of alerting enemies indoors. IMO an invisible Wizard using spells is typically the best physical scout as he is good at being stealthy and has powerful spells to stop enemies or escape if he is discovered. An Arcane Trickster is really good too, but I would put other Rogues behind wizards. Arcane Eye is better than either though. No it is a situational thing, as mentioned above. [/QUOTE]
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