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<blockquote data-quote="Fanaelialae" data-source="post: 8759764" data-attributes="member: 53980"><p>A beast might kill a familiar if it sees one. Again, why isn't the familiar sneaking? Moreover, there are some familiars that many beasts won't tangle with. A typical domestic cat is not going to attack an owl, for example. The owl is too big to be appropriate prey, and the risk of injury is high. Don't let their appearance fool you, owls can be surprisingly vicious.</p><p></p><p>Intelligent creatures might kill an owl. Also only if the detect it. Why is the familiar not sneaking? If this is the issue, however, why not use a less conspicuous form? A rat or spider would hardly be out of place in a dungeon. If the dungeon denizens plan to keep their dungeon 100% pest free, they've got their work cut out for them. Also, the familiar only disappears if killed. Does the familiar not try to flee when detected? I would think that the familiar would win initiative at least some of the time. An owl familiar, in particular, has flyby attack and a fast movement rate, so it should have a good chance to escape even if it is detected.</p><p></p><p>Again, a lot of the issues you bring up with the familiar would also be a problem for the rogue. Larger beasts will attack him. Enemies who spot him will attack him and/or raise the alarm. Heck, the rogue is at least as out of place in the dungeon as an owl, and significantly more so than a spider or a rat.</p><p></p><p>It doesn't make much sense to me that (even indoors) the familiar would always die when scouting.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8759764, member: 53980"] A beast might kill a familiar if it sees one. Again, why isn't the familiar sneaking? Moreover, there are some familiars that many beasts won't tangle with. A typical domestic cat is not going to attack an owl, for example. The owl is too big to be appropriate prey, and the risk of injury is high. Don't let their appearance fool you, owls can be surprisingly vicious. Intelligent creatures might kill an owl. Also only if the detect it. Why is the familiar not sneaking? If this is the issue, however, why not use a less conspicuous form? A rat or spider would hardly be out of place in a dungeon. If the dungeon denizens plan to keep their dungeon 100% pest free, they've got their work cut out for them. Also, the familiar only disappears if killed. Does the familiar not try to flee when detected? I would think that the familiar would win initiative at least some of the time. An owl familiar, in particular, has flyby attack and a fast movement rate, so it should have a good chance to escape even if it is detected. Again, a lot of the issues you bring up with the familiar would also be a problem for the rogue. Larger beasts will attack him. Enemies who spot him will attack him and/or raise the alarm. Heck, the rogue is at least as out of place in the dungeon as an owl, and significantly more so than a spider or a rat. It doesn't make much sense to me that (even indoors) the familiar would always die when scouting. [/QUOTE]
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