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Are Wizards really all that?
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<blockquote data-quote="FrozenNorth" data-source="post: 8760258" data-attributes="member: 7020832"><p>[USER=23751]@Maxperson[/USER]</p><p></p><p>Here is the claim I was pushing back on:</p><p></p><p></p><p></p><p>In response, you have provided three quotes of other posters who you claim are arguing that a wizard, with the proper mix of spells memorized, can beat the rogue at stealth, exploration and social, beat the cleric at cleric stuff, beat the fighter in combat, all in the same day.</p><p></p><p>Quote 1 (Minigiant)</p><p></p><p></p><p>[USER=63508]@Minigiant[/USER] literally states that the wizard won't be as good as specialists at their role, but that they will be decent. So [USER=63508]@Minigiant[/USER] is stating that a high level well-built wizard has plenty of slots to fulfill their role, and still maintains a bunch of extra slots and extra prepared spells to participate in other roles or pillars.</p><p></p><p>He is not stating that they will beat rogues at stealth, beat fighters at single target damage and beat clerics at healing, all at the same time.</p><p></p><p>So, do you disagree with [USER=63508]@Minigiant[/USER] 's actual argument, that if a wizard that can fulfill its traditional role and still has 20%-40% of its slots and prepared spells left over to fulfill other roles, the wizard class is overpowered?</p><p></p><p>Quote 2 (Cruentus)</p><p></p><p>This is even further from the position you are arguing against. [USER=7034645]@Cruentus[/USER] is talking about an entire party of spellcasters, not a single spellcaster playing all 4 roles by themselves.</p><p></p><p>So, do you disagree with [USER=7034645]@Cruentus[/USER] 's actual argument that the fact that if a party of 4 wizards is as good or better at dealing with exploration, social and combat challenges than a party made up of a fighter, a wizard, a rogue and a cleric, then the wizard class is overpowered?</p><p></p><p>Quote 3 (Gammadoodler)</p><p></p><p>[USER=6914290]@Gammadoodler[/USER] 's post is the closest to the position that you are arguing against. Note that even [USER=6914290]@Gammadoodler[/USER] doesn't go as far as saying that the wizard can beat other classes at their game.</p><p></p><p>[USER=6914290]@Gammadoodler[/USER] 's post also doesn't state whether he is assuming 6-8 combat encounters per day. Despite your often repeating the <u>guideline</u> that parties should face 6-8 <u>encounters</u> (not combat encounters) per day, the rules provide that characters recover their abilities on a long rest, regardless of the number of encounters they have faced in the day. Furthermore, the actual adventures put out by WotC don't support that 6-8 encounters per day is the average.</p></blockquote><p></p>
[QUOTE="FrozenNorth, post: 8760258, member: 7020832"] [USER=23751]@Maxperson[/USER] Here is the claim I was pushing back on: In response, you have provided three quotes of other posters who you claim are arguing that a wizard, with the proper mix of spells memorized, can beat the rogue at stealth, exploration and social, beat the cleric at cleric stuff, beat the fighter in combat, all in the same day. Quote 1 (Minigiant) [USER=63508]@Minigiant[/USER] literally states that the wizard won't be as good as specialists at their role, but that they will be decent. So [USER=63508]@Minigiant[/USER] is stating that a high level well-built wizard has plenty of slots to fulfill their role, and still maintains a bunch of extra slots and extra prepared spells to participate in other roles or pillars. He is not stating that they will beat rogues at stealth, beat fighters at single target damage and beat clerics at healing, all at the same time. So, do you disagree with [USER=63508]@Minigiant[/USER] 's actual argument, that if a wizard that can fulfill its traditional role and still has 20%-40% of its slots and prepared spells left over to fulfill other roles, the wizard class is overpowered? Quote 2 (Cruentus) This is even further from the position you are arguing against. [USER=7034645]@Cruentus[/USER] is talking about an entire party of spellcasters, not a single spellcaster playing all 4 roles by themselves. So, do you disagree with [USER=7034645]@Cruentus[/USER] 's actual argument that the fact that if a party of 4 wizards is as good or better at dealing with exploration, social and combat challenges than a party made up of a fighter, a wizard, a rogue and a cleric, then the wizard class is overpowered? Quote 3 (Gammadoodler) [USER=6914290]@Gammadoodler[/USER] 's post is the closest to the position that you are arguing against. Note that even [USER=6914290]@Gammadoodler[/USER] doesn't go as far as saying that the wizard can beat other classes at their game. [USER=6914290]@Gammadoodler[/USER] 's post also doesn't state whether he is assuming 6-8 combat encounters per day. Despite your often repeating the [U]guideline[/U] that parties should face 6-8 [U]encounters[/U] (not combat encounters) per day, the rules provide that characters recover their abilities on a long rest, regardless of the number of encounters they have faced in the day. Furthermore, the actual adventures put out by WotC don't support that 6-8 encounters per day is the average. [/QUOTE]
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