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<blockquote data-quote="Fanaelialae" data-source="post: 8760607" data-attributes="member: 53980"><p>This has more to do with the abstract nature of stat blocks and discrete units in D&D, IMO.</p><p></p><p>Look at the Swarm of insects stat block. That also moves at 20', whether it be a swarm of beetles, centipedes, or spiders. Crabs also move at 20'. IME, larger crabs tend to be quite slow relative to small crabs.</p><p></p><p>When you have "one size fits all" stat blocks, it's not always going to be a perfect fit. I don't think that the Poisonous Snake stat block perfectly represents every kind of venomous snake from a rattlesnake to a king cobra, but it's what the designers gave us to work with. We could extrapolate from it that the designers only intend for one species of venomous snake to exist in the entirety of the D&D multiverse, but I think that would be the wrong take away.</p><p></p><p>A warhorse has 19 hp, so it would actually take 19 bites sans poison (assuming they all hit). But, again, I would say this has more to do with a single HP being the smallest discreet unit of resilience, and one damage being the smallest discreet unit of harm. To put it in perspective, a [house]cat also deals 1 damage with its claws. Does it make sense for 19 cat scratches to kill a warhorse? No, that's obviously completely nonsensical. I took at least that many scratches the one time my one cat went after my other cat and I had to protect her. I was in significant pain afterwards, but not much worse for wear. We were running late for her check up at the vet so I had to drive to the vet still bleeding from dozens of scratches. Does that make me tougher than a Clydesdale, or do we just accept that there are certain things that aren't necessarily perfect under the HP system in D&D?</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 8760607, member: 53980"] This has more to do with the abstract nature of stat blocks and discrete units in D&D, IMO. Look at the Swarm of insects stat block. That also moves at 20', whether it be a swarm of beetles, centipedes, or spiders. Crabs also move at 20'. IME, larger crabs tend to be quite slow relative to small crabs. When you have "one size fits all" stat blocks, it's not always going to be a perfect fit. I don't think that the Poisonous Snake stat block perfectly represents every kind of venomous snake from a rattlesnake to a king cobra, but it's what the designers gave us to work with. We could extrapolate from it that the designers only intend for one species of venomous snake to exist in the entirety of the D&D multiverse, but I think that would be the wrong take away. A warhorse has 19 hp, so it would actually take 19 bites sans poison (assuming they all hit). But, again, I would say this has more to do with a single HP being the smallest discreet unit of resilience, and one damage being the smallest discreet unit of harm. To put it in perspective, a [house]cat also deals 1 damage with its claws. Does it make sense for 19 cat scratches to kill a warhorse? No, that's obviously completely nonsensical. I took at least that many scratches the one time my one cat went after my other cat and I had to protect her. I was in significant pain afterwards, but not much worse for wear. We were running late for her check up at the vet so I had to drive to the vet still bleeding from dozens of scratches. Does that make me tougher than a Clydesdale, or do we just accept that there are certain things that aren't necessarily perfect under the HP system in D&D? [/QUOTE]
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