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Are you a 3.5e grognard? Post here!
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<blockquote data-quote="The Levitator" data-source="post: 3708619" data-attributes="member: 40099"><p>I started playing in 1981 with 1st Edition. I played most of my D&D in 2nd Edition from the mid 80's until 2003ish, when I switched to 3.5. 3.5 felt like a really solid system that just needed a few tweaks to suit our play style. I like the ease of making changes to the system. I like that it still feels like a roleplaying game and can be played like a roleplaying game and not a tabletop MMORPG, although it seems a lot of groups do enjoy playing it like one.</p><p></p><p>My first impression of what admittedly little I've read about 4E is that it seems to be going down a path of simplification and streamlining that looks like they are basically trying to add a little dialogue and advancement to the D&D miniatures game. I know that there are some great rules light systems out there that make for great roleplaying, but I've just found 3.5 to be the best D&D edition that suits my playstyle and DM style. To be more clear, the 3.5 I play is highly modified, so Core didn't work perfectly for me. I always get a kick out it when people make fun of those of us who modify Core and say "you aren't playing D&D anymore". Maybe those people weren't around for the earlier versions, but in the "old days" you had to make up tons of rules on the spot. For us, that was half the fun. It was like you had a part in creating the game that your group was playing. The amount of diddling I have done to 3.5 to make it right for our group pales in comparison to changes we made in earlier versions of D&D. The beauty I've always seen in D&D is its customizability. I love having a game system change and adapt to the group playing the game. </p><p></p><p></p><p>I admittedly don't have a ton of experience in other game systems. I think my attachment to D&D is primarily due to familiarity and sentimental reasons. I love our version of 3.5 so much that I can't imagine how they could have improved it enough to make me want to switch to a new system. I am hopeful that there may be elements of 4E that we may someday adopt to our game. We have elements of older editions in our game, so why not some new elements too? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Oh yeah, you can consider me a 3.5 grognard, at least for the next few years! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="The Levitator, post: 3708619, member: 40099"] I started playing in 1981 with 1st Edition. I played most of my D&D in 2nd Edition from the mid 80's until 2003ish, when I switched to 3.5. 3.5 felt like a really solid system that just needed a few tweaks to suit our play style. I like the ease of making changes to the system. I like that it still feels like a roleplaying game and can be played like a roleplaying game and not a tabletop MMORPG, although it seems a lot of groups do enjoy playing it like one. My first impression of what admittedly little I've read about 4E is that it seems to be going down a path of simplification and streamlining that looks like they are basically trying to add a little dialogue and advancement to the D&D miniatures game. I know that there are some great rules light systems out there that make for great roleplaying, but I've just found 3.5 to be the best D&D edition that suits my playstyle and DM style. To be more clear, the 3.5 I play is highly modified, so Core didn't work perfectly for me. I always get a kick out it when people make fun of those of us who modify Core and say "you aren't playing D&D anymore". Maybe those people weren't around for the earlier versions, but in the "old days" you had to make up tons of rules on the spot. For us, that was half the fun. It was like you had a part in creating the game that your group was playing. The amount of diddling I have done to 3.5 to make it right for our group pales in comparison to changes we made in earlier versions of D&D. The beauty I've always seen in D&D is its customizability. I love having a game system change and adapt to the group playing the game. I admittedly don't have a ton of experience in other game systems. I think my attachment to D&D is primarily due to familiarity and sentimental reasons. I love our version of 3.5 so much that I can't imagine how they could have improved it enough to make me want to switch to a new system. I am hopeful that there may be elements of 4E that we may someday adopt to our game. We have elements of older editions in our game, so why not some new elements too? :) Oh yeah, you can consider me a 3.5 grognard, at least for the next few years! ;) [/QUOTE]
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