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<blockquote data-quote="doctorbadwolf" data-source="post: 7154720" data-attributes="member: 6704184"><p>Huh. Idk, seems pretty strait forward to me. There are three kinds of Gnome, and each has a distinct ID. And each is actually distinct from other races by things other than size, which is why I prefer them to Halflings. And also, what is the identity of elves, or dwarves, or even humans? Generally, unless a setting is very boring, it depends on setting and which culture within a setting you look at. </p><p></p><p></p><p>Forest Gnomes are a bit like David the Gnome. They often live in burrow houses in the roots of trees, talk to small creatures, and have that fairy reisistence to magic and ability to use illusions. </p><p></p><p>Rock Gnomes are similar in that they live in burrow homes, usually hidden from the world, but distinct in that they are focused on invention and craft, and are a bit tougher. Their cleverness is focused on craft rather than magic. </p><p></p><p>And then there are the Deep Gnomes. They seem to be more inspired by the Gnome of European alchemy. An elemental earth being. They should have the ability to ignore difficult terrain in rocky terrain, imo, and the magic feat should give them the ability to walk through stone, but it's fine. </p><p></p><p>If you want something like when people call elves "pretty long lived humans", I can't help with that, bc I think that stuff is always kinda silly. </p><p></p><p>And the creatures that inspire the DnD Gnome are probably the same that gave partial inspiration to the hobbits.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7154720, member: 6704184"] Huh. Idk, seems pretty strait forward to me. There are three kinds of Gnome, and each has a distinct ID. And each is actually distinct from other races by things other than size, which is why I prefer them to Halflings. And also, what is the identity of elves, or dwarves, or even humans? Generally, unless a setting is very boring, it depends on setting and which culture within a setting you look at. Forest Gnomes are a bit like David the Gnome. They often live in burrow houses in the roots of trees, talk to small creatures, and have that fairy reisistence to magic and ability to use illusions. Rock Gnomes are similar in that they live in burrow homes, usually hidden from the world, but distinct in that they are focused on invention and craft, and are a bit tougher. Their cleverness is focused on craft rather than magic. And then there are the Deep Gnomes. They seem to be more inspired by the Gnome of European alchemy. An elemental earth being. They should have the ability to ignore difficult terrain in rocky terrain, imo, and the magic feat should give them the ability to walk through stone, but it's fine. If you want something like when people call elves "pretty long lived humans", I can't help with that, bc I think that stuff is always kinda silly. And the creatures that inspire the DnD Gnome are probably the same that gave partial inspiration to the hobbits. [/QUOTE]
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