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<blockquote data-quote="Morrus" data-source="post: 2685057" data-attributes="member: 1"><p>I occasionally wonder whether I'm any good or not.</p><p></p><p>My grasp of the rules is weak, I rarely prepare anything, I fudge stuff all the time. I listen to my players talking an adapt accordingly - but then, I see that as a good thing, because my main aim is to make sure everyone has fun. If I think throwing a spanner in the works in the plan that the bad guys would have knowledge of is fun, then I'll do it. My plots and NPCs are blatantly plagiarised. I let my players use any rules or materials they want, and frequently I am completely unfamiliar with the stuff they've chosen. </p><p></p><p>I'm lucky in that I have a couple of players who really know the rules, and I frequently ask them how things work.</p><p></p><p>I've been DMing for, what, 20 years now? And people keep coming back. I must be doing something right, but I'm never quite sure what it is. I think it's because my sole goal is to have fun, and ensure everyone else is having fun - because I see no point in being there otherwise. And it doesn't matter what makes it fun. I'll just make it up on the spot, and make it applicable to their current plans, ideas, abilities and weaknesses. Sometimes I'll screw up and change it halfway through. Half the time, there's no plot, but I'll grab things players have said in discussion because it sounds cool.</p><p></p><p>Dunno. I'm not "technically" a good DM at all. But we have fun!</p></blockquote><p></p>
[QUOTE="Morrus, post: 2685057, member: 1"] I occasionally wonder whether I'm any good or not. My grasp of the rules is weak, I rarely prepare anything, I fudge stuff all the time. I listen to my players talking an adapt accordingly - but then, I see that as a good thing, because my main aim is to make sure everyone has fun. If I think throwing a spanner in the works in the plan that the bad guys would have knowledge of is fun, then I'll do it. My plots and NPCs are blatantly plagiarised. I let my players use any rules or materials they want, and frequently I am completely unfamiliar with the stuff they've chosen. I'm lucky in that I have a couple of players who really know the rules, and I frequently ask them how things work. I've been DMing for, what, 20 years now? And people keep coming back. I must be doing something right, but I'm never quite sure what it is. I think it's because my sole goal is to have fun, and ensure everyone else is having fun - because I see no point in being there otherwise. And it doesn't matter what makes it fun. I'll just make it up on the spot, and make it applicable to their current plans, ideas, abilities and weaknesses. Sometimes I'll screw up and change it halfway through. Half the time, there's no plot, but I'll grab things players have said in discussion because it sounds cool. Dunno. I'm not "technically" a good DM at all. But we have fun! [/QUOTE]
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