Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Are you a killer DM?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MerakSpielman" data-source="post: 480862" data-attributes="member: 7464"><p>"Get 'em? That's your plan?"</p><p>Heh Heh. We use that movie quote all the time in our group, but as a joke when we know (or think) the enemies are pushovers.</p><p></p><p>My next campaign is designed to be killer. It will take place in my world's version of the Underdark (with the surface world rendered uninhabitable) and have heavy elements of political intregue and faction warfare, not to mention extra-planar entities aiming to destroy the world, and quite capable of it with time. I will pull no punches nor alter in any way the world I am going to create in detail. I will have monsters, lairs, towns, locations of interest, trade routes, NPCs, treasures, magical items, and traps pre-devised for the ENTIRE campaign world before play starts (this will take considerable time, I realize). After the initial "orientation adventure," the characters will have free reign. They can travel anywhere, talk to anyone, and if they try hard enough, run into the biggest, meanest monsters in the area at 1st level.</p><p>I expect a death toll, but my players are going to be expecting this kind of game. I know they can play smart/paranoid if they want to, and they want a "D&D-realistic" world, not one orgainized around their own character's gentle progression from 1st to 20th level. No hand holding here!</p><p>I'm interested to see how it goes. Even with a more tailered campaign, like I'm running right now, I have a reputation for killing characters (4 of the 7 characters have died in the campaign and subsequently been raised). </p><p>I recieved a high complement from a very experienced player last game: "Your games always leave me <em>tense</em>." (This after a battle with several vampire spawn with everybody - PC and NPC - flying in a huge pit over a Otluke's Dispelling Screen that threatoned to dispel their fly-magic and drop them into 5 foot deep green slime, 60' further down).</p><p></p><p>I love D&D!</p></blockquote><p></p>
[QUOTE="MerakSpielman, post: 480862, member: 7464"] "Get 'em? That's your plan?" Heh Heh. We use that movie quote all the time in our group, but as a joke when we know (or think) the enemies are pushovers. My next campaign is designed to be killer. It will take place in my world's version of the Underdark (with the surface world rendered uninhabitable) and have heavy elements of political intregue and faction warfare, not to mention extra-planar entities aiming to destroy the world, and quite capable of it with time. I will pull no punches nor alter in any way the world I am going to create in detail. I will have monsters, lairs, towns, locations of interest, trade routes, NPCs, treasures, magical items, and traps pre-devised for the ENTIRE campaign world before play starts (this will take considerable time, I realize). After the initial "orientation adventure," the characters will have free reign. They can travel anywhere, talk to anyone, and if they try hard enough, run into the biggest, meanest monsters in the area at 1st level. I expect a death toll, but my players are going to be expecting this kind of game. I know they can play smart/paranoid if they want to, and they want a "D&D-realistic" world, not one orgainized around their own character's gentle progression from 1st to 20th level. No hand holding here! I'm interested to see how it goes. Even with a more tailered campaign, like I'm running right now, I have a reputation for killing characters (4 of the 7 characters have died in the campaign and subsequently been raised). I recieved a high complement from a very experienced player last game: "Your games always leave me [i]tense[/i]." (This after a battle with several vampire spawn with everybody - PC and NPC - flying in a huge pit over a Otluke's Dispelling Screen that threatoned to dispel their fly-magic and drop them into 5 foot deep green slime, 60' further down). I love D&D! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Are you a killer DM?
Top