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Are you a killer DM?
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<blockquote data-quote="Quickbeam" data-source="post: 480957" data-attributes="member: 635"><p>Our group rotates DM's, so I've only been back on the job for three months or so. I assumed the reins as our group commenced RttToEE, and right now the party is firmly entrenched within the Mines. Thus far, there have only been two PC deaths (one due to a failed save, the other a normal combat kill), but numerous other <em>very</em> close calls. Like Olgar, our party uses negative CON instead of -10 as the deathmark, which means at least two additional deaths that I'm aware of have been averted. Also, this group has made no less than five -- YES 5 -- saves to avoid death during coup de grace attempts. It's amazing!!</p><p></p><p>Prior to this cast of characters and campaign, I'd say the death toll averaged about one PC every 6-8 sessions. PC's might suffer disfiguring effects or other trauma, but my players have a knack for avoiding death most of the time, and there has never been a TPK with me as DM. I've beaten the party down severely, but they always manage to escape the TPK. Overall, we're pretty happy with our dynamic in this respect: players know their characters can die, but they usually have an opportunity to watch them evolve and grow.</p></blockquote><p></p>
[QUOTE="Quickbeam, post: 480957, member: 635"] Our group rotates DM's, so I've only been back on the job for three months or so. I assumed the reins as our group commenced RttToEE, and right now the party is firmly entrenched within the Mines. Thus far, there have only been two PC deaths (one due to a failed save, the other a normal combat kill), but numerous other [i]very[/i] close calls. Like Olgar, our party uses negative CON instead of -10 as the deathmark, which means at least two additional deaths that I'm aware of have been averted. Also, this group has made no less than five -- YES 5 -- saves to avoid death during coup de grace attempts. It's amazing!! Prior to this cast of characters and campaign, I'd say the death toll averaged about one PC every 6-8 sessions. PC's might suffer disfiguring effects or other trauma, but my players have a knack for avoiding death most of the time, and there has never been a TPK with me as DM. I've beaten the party down severely, but they always manage to escape the TPK. Overall, we're pretty happy with our dynamic in this respect: players know their characters can die, but they usually have an opportunity to watch them evolve and grow. [/QUOTE]
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