Are you a refluffer?

Kzach

Banned
Banned
I am constantly surprised by people's devotion to the written text in rules books. Descriptions of abilities are taken verbatim and if there is a lack of description, that too is considered as 'how it is'.

For me, I barely pay attention to such things. In fact, I doubt I've read more than a handful of 4e power descriptions. The same goes for monster stats. I reskin them all the time as whatever I feel is suitable for the encounter. Magical items get the same treatment. If someone wants a spear to look like a sword, then as long as the stats remain the same and the rules are balanced, who cares what it looks like?

Hell, I barely even pay attention to my character's stats. To me, they're a means to an end. They facilitate the mechanics of combat and that's where their influence, for me, ends. One example is a drow sorcerer I play in a weekly game. He has a 21 Charisma but there is no way in Hell or the Abyss that I roleplay him as such.

He's a cocky smart-arse with borderline psychopathic tendencies and I roleplay him as such. I try to make sure this never makes the game unfun for anyone so there are social limits to what I will do in game with him, but at the end of the day, I don't really enslave myself to his stats.

So I was wondering whether I was in the majority or minority of people who refluff just about anything and everything, or who stick to what's written.
 

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A re-"fluffer", hahah. Nice. I'm reminded of something else, but I can't quite put my finger on it...

Well, anyway, yes, I change the descriptions (and often the mechanics) of everything regularly. Customization has always been an important part of the game for me. It's about imagination, right? So if I think I'm getting handcuffed somehow on what I can imagine or envision or implement, I'm not interested anymore. I think that's why I still play pencil/paper RPGs (especially ones that are easy to adjust without the whole thing breaking down) and have abandoned CRPG's (that I loved as a kid).
 

As far as I'm concerned, descriptions of monsters, spells, powers, special moves, magic items and their effects are all completely discretionary and subject to re-imagination. Hell, to me that's what D&D is---taking stuff from the books and personalizing it to make it your own.
 



So I was wondering whether I was in the majority or minority of people who refluff just about anything and everything, or who stick to what's written.


I stick to what's written if what's written is well,
But if not then I wouldn't, for the not doesn't sell,
And "if as is" is awful, then this is my tale,
"Better refluffed in heaven, than demanded in hell..."
 

Yeah, I re-skin monsters and effects all the time, and quite frequently break the rules when building NPCs. And when I do modify rules, I try to make balanced changes, but honestly, that's not my main concern. In the end, the nature of the character I'm trying to create trumps RAW.
 



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