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<blockquote data-quote="Kzach" data-source="post: 5050232" data-attributes="member: 56189"><p>I am constantly surprised by people's devotion to the written text in rules books. Descriptions of abilities are taken verbatim and if there is a lack of description, that too is considered as 'how it is'.</p><p></p><p>For me, I barely pay attention to such things. In fact, I doubt I've read more than a handful of 4e power descriptions. The same goes for monster stats. I reskin them all the time as whatever I feel is suitable for the encounter. Magical items get the same treatment. If someone wants a spear to look like a sword, then as long as the stats remain the same and the rules are balanced, who cares what it looks like?</p><p></p><p>Hell, I barely even pay attention to my character's stats. To me, they're a means to an end. They facilitate the mechanics of combat and that's where their influence, for me, ends. One example is a drow sorcerer I play in a weekly game. He has a 21 Charisma but there is no way in Hell or the Abyss that I roleplay him as such.</p><p></p><p>He's a cocky smart-arse with borderline psychopathic tendencies and I roleplay him as such. I try to make sure this never makes the game unfun for anyone so there are social limits to what I will do in game with him, but at the end of the day, I don't really enslave myself to his stats.</p><p></p><p>So I was wondering whether I was in the majority or minority of people who refluff just about anything and everything, or who stick to what's written.</p></blockquote><p></p>
[QUOTE="Kzach, post: 5050232, member: 56189"] I am constantly surprised by people's devotion to the written text in rules books. Descriptions of abilities are taken verbatim and if there is a lack of description, that too is considered as 'how it is'. For me, I barely pay attention to such things. In fact, I doubt I've read more than a handful of 4e power descriptions. The same goes for monster stats. I reskin them all the time as whatever I feel is suitable for the encounter. Magical items get the same treatment. If someone wants a spear to look like a sword, then as long as the stats remain the same and the rules are balanced, who cares what it looks like? Hell, I barely even pay attention to my character's stats. To me, they're a means to an end. They facilitate the mechanics of combat and that's where their influence, for me, ends. One example is a drow sorcerer I play in a weekly game. He has a 21 Charisma but there is no way in Hell or the Abyss that I roleplay him as such. He's a cocky smart-arse with borderline psychopathic tendencies and I roleplay him as such. I try to make sure this never makes the game unfun for anyone so there are social limits to what I will do in game with him, but at the end of the day, I don't really enslave myself to his stats. So I was wondering whether I was in the majority or minority of people who refluff just about anything and everything, or who stick to what's written. [/QUOTE]
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