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<blockquote data-quote="Derren" data-source="post: 5051786" data-attributes="member: 2518"><p>I think even 4E has a distinction between halberd and spear and 3E has quite a lot of different weapons which are "a shaft with a blade on the end"</p><p>See below. Problem is that going by the part you quoted you left out a very important sentence and thus took this out of context.</p><p></p><p>We may have a different idea what "creativity" is. Imo, creativity is using what you have for the best effect, not reflavour what you have so it fits the situation better than the standard version.</p><p>With simple reflavouring you will end up in situations where "my magic missile is better than your magic missile". When you are fine with that ok, but imo this is unfair towards the players. And when you don't want this to happen you limit the players creativity by asking them not to be creative or reduce the flavour by ignoring obvious differences.</p><p>And then is also breaks versimilitude that spells can have vastly different looks, etc. but do 100% the same.</p><p></p><p>So why not spend the time used for reflavouring into making slightly different storm based spells?</p><p></p><p>I on the other hand think its unfair that someones spells are much better because he reflavours them someone who doesn't.</p></blockquote><p></p>
[QUOTE="Derren, post: 5051786, member: 2518"] I think even 4E has a distinction between halberd and spear and 3E has quite a lot of different weapons which are "a shaft with a blade on the end" See below. Problem is that going by the part you quoted you left out a very important sentence and thus took this out of context. We may have a different idea what "creativity" is. Imo, creativity is using what you have for the best effect, not reflavour what you have so it fits the situation better than the standard version. With simple reflavouring you will end up in situations where "my magic missile is better than your magic missile". When you are fine with that ok, but imo this is unfair towards the players. And when you don't want this to happen you limit the players creativity by asking them not to be creative or reduce the flavour by ignoring obvious differences. And then is also breaks versimilitude that spells can have vastly different looks, etc. but do 100% the same. So why not spend the time used for reflavouring into making slightly different storm based spells? I on the other hand think its unfair that someones spells are much better because he reflavours them someone who doesn't. [/QUOTE]
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