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Are you a stingy DM?
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<blockquote data-quote="Sammael" data-source="post: 1777332" data-attributes="member: 4475"><p>Hmmm. I don't think so, but I may be wrong. Let's see:</p><p></p><p>My long-term campaign has a party of 6 characters. They made it from level 1 to level 12 in about two and a half years, after 80 6-hour sessions (less than a year of in-game time). So, 11 levels gained over 80 sessions, or approximately 7 sessions per level. Hmmm. That doesn't sound right. </p><p></p><p>However, I think almost every player has skipped at least 15-20 sessions, which reduces the number to 6 sessions per level. The ones who have skipped only a couple of sessions have changed characters, so that accounts for their lower level. About 10 sessions were either spent playing alternate characters or were interrupted. So, realistically speaking, it's 5 sessions per level. That seems OK.</p><p></p><p>I also allow players to purchase feats with XP, and most have done that, so that has probably reduced the level a bit, as have the few deaths and casting spells with xp components. Overall, I'd say they were gaining a level every 3-4 sessions at lower levels, but it takes them a lot longer now (as it should be, IMO). </p><p></p><p>As for the amount of gear, they have less than what is recommended for their character level, but not a whole lot less. They are about a level behind, I think, but their combat ability hasn't suffered because of it.</p></blockquote><p></p>
[QUOTE="Sammael, post: 1777332, member: 4475"] Hmmm. I don't think so, but I may be wrong. Let's see: My long-term campaign has a party of 6 characters. They made it from level 1 to level 12 in about two and a half years, after 80 6-hour sessions (less than a year of in-game time). So, 11 levels gained over 80 sessions, or approximately 7 sessions per level. Hmmm. That doesn't sound right. However, I think almost every player has skipped at least 15-20 sessions, which reduces the number to 6 sessions per level. The ones who have skipped only a couple of sessions have changed characters, so that accounts for their lower level. About 10 sessions were either spent playing alternate characters or were interrupted. So, realistically speaking, it's 5 sessions per level. That seems OK. I also allow players to purchase feats with XP, and most have done that, so that has probably reduced the level a bit, as have the few deaths and casting spells with xp components. Overall, I'd say they were gaining a level every 3-4 sessions at lower levels, but it takes them a lot longer now (as it should be, IMO). As for the amount of gear, they have less than what is recommended for their character level, but not a whole lot less. They are about a level behind, I think, but their combat ability hasn't suffered because of it. [/QUOTE]
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