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Are you a "Walking Thrift shop", or an "Adventurer"
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<blockquote data-quote="ksignorini" data-source="post: 950951" data-attributes="member: 12466"><p>I've had my characters turn down items (or trade them with other characters' items) due to "how well" they go with the character.</p><p></p><p>Imagine, for a moment, a character who is afraid of mice and their ilk using something equivalent to a good old Cloak of the Bat.  It just wouldn't be in character.</p><p></p><p>And of course, a character played as a cat burgler would certainly have no interest in anything that would/could give them away at night while burgling, non?  </p><p></p><p>I think it's important for my players to make those decisions for their characters (when I DM) as it truly does add to the role playing of our fine RPG.</p><p></p><p>But heaven forbid roleplaying at the D&D table.</p><p></p><p>Oh, and to take an item simply because it's so powerful that it couldn't be refused, to me is more munchkin than the character making an actual decision about an item and its worth to that character.  Oh, but that's roleplaying again...</p><p></p><p>Kent!</p></blockquote><p></p>
[QUOTE="ksignorini, post: 950951, member: 12466"] I've had my characters turn down items (or trade them with other characters' items) due to "how well" they go with the character. Imagine, for a moment, a character who is afraid of mice and their ilk using something equivalent to a good old Cloak of the Bat. It just wouldn't be in character. And of course, a character played as a cat burgler would certainly have no interest in anything that would/could give them away at night while burgling, non? I think it's important for my players to make those decisions for their characters (when I DM) as it truly does add to the role playing of our fine RPG. But heaven forbid roleplaying at the D&D table. Oh, and to take an item simply because it's so powerful that it couldn't be refused, to me is more munchkin than the character making an actual decision about an item and its worth to that character. Oh, but that's roleplaying again... Kent! [/QUOTE]
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