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Are You Excited about Tomb of Annihilation?
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<blockquote data-quote="Luz" data-source="post: 7137059" data-attributes="member: 94725"><p>Not sure I agree with that, since you're approaching it with merely its hit points against a 10th level party. There's a lot a party will need to contend with before they get to the lich's hit points, if one is played properly. If my players somehow miraculously managed to get the jump on a lich, then they've earned the easier win. </p><p></p><p>A problem I've noticed on several forums is that a lot of monsters are quickly dismissed as too weak for their CR by players (and DMs) who somehow have intimate knowledge of a monster's stats. Sure, Intelligence checks should net a player some of that intel but far too frequently it seems players have simply read the MM and mentally waged these mock battles based strictly on four or five characters against one. This is typically not the case, especially against a lich or demilich who have had centuries to prepare against such enemies. Personally, if I suspect my players are using player knowledge vs character knowledge then I will alter the monster's stats and abilities. Not necessarily to make it tougher, just enough to throw my players off their expectations.</p></blockquote><p></p>
[QUOTE="Luz, post: 7137059, member: 94725"] Not sure I agree with that, since you're approaching it with merely its hit points against a 10th level party. There's a lot a party will need to contend with before they get to the lich's hit points, if one is played properly. If my players somehow miraculously managed to get the jump on a lich, then they've earned the easier win. A problem I've noticed on several forums is that a lot of monsters are quickly dismissed as too weak for their CR by players (and DMs) who somehow have intimate knowledge of a monster's stats. Sure, Intelligence checks should net a player some of that intel but far too frequently it seems players have simply read the MM and mentally waged these mock battles based strictly on four or five characters against one. This is typically not the case, especially against a lich or demilich who have had centuries to prepare against such enemies. Personally, if I suspect my players are using player knowledge vs character knowledge then I will alter the monster's stats and abilities. Not necessarily to make it tougher, just enough to throw my players off their expectations. [/QUOTE]
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