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Are you happy with how WOTC's D&D department interacts with the fans (Frequency/ Transparency/Methods)?
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<blockquote data-quote="JeffB" data-source="post: 6670064" data-attributes="member: 518"><p>Yes or No doesn't work for me. Not sure I care if/how they communicate, simply because I don't care about the products or..excuse me..BRAND...anymore.</p><p></p><p>It's kind of comical, IMO. Don't get me wrong, I am a fan of Mearls, and LOVE 5E they system, but they should probably just keep quiet 99% of the time, because they clearly don't know how to interact with their fans and cover thier a$$es at the same time. They always say something stupid/unclear/better unmentioneds while they are announcing plans or products or communicating in general (like Crawford who is confused about "outsourcing"), and due to all the "hush hush" can't ever elaborate anyway, so they go back into their shells. Or the editorials in Dungeon + about how it's the successor to the magazine (print/digital) when it CLEARLY is a marketing app and has focused on upcoming video games or novels. </p><p></p><p>Then <strong><u>of course</u></strong> everyone Piles on them. If they are barely communicating at all, people are going to be far more intense and critical when they say/do dumb things and retreat. To be fair, some people go overboard. but this IS the internet. Thats been happening since day one, and is uinlikely to end. Get over it. WOTC and other companies have to learn how to ignore/deal with the overly vocal nutjobs online, co when things like:</p><p></p><p>Jury Duty is holding up stuff </p><p>Can't cancel a product we never announced</p><p>marketing app is worthy successor to the magazines</p><p>Don't do outsourcing</p><p></p><p>Are the types of things they are talking to us about, they are gonna get blasted.</p><p></p><p>They should stick to making games,keep quiet, and hire someone who is better equipped to handle internet marketing/tweeting info/making facebook posts.</p><p></p><p>But lets face it, they have a poor track record communicating with fans for the past 10-12 years. Not that * I* was incensed, I thought it was entertaining with some slight truth behind the funny, but the 4E marketing pissed a whole bunch of folks off. 3.5 era it was the same, especially when people like MC came out and gave us the real scoop on 3.5. In fact I haven't seen overwhelming support for WOTC since the lead in to 3.0 and the first couple years. Sure Edition wars were bad here and elsewhere, but overall WOTC was communicating clearly, often, and they were really trying to win our goodwill after TSR tanked. They licensed properties left and right so fans would have access to new materials...Ravenloft..Gamma World..Valuls of pandius or whatever got the official nod for Mystara,. Necromancer was given a special opportunity to recreate a bunch of monsters WOTC didn't feel the need to mess with. There was Kalamar, an officially licensed new campaign setting. They made peace with Gary & Dave. They tried to give us a "fixed" Forgotten Realms. They brought back Greyhawk (in 2E and 3.0). They had to, and really did put forth the effort, in order for 3.0 , the SRD, and the OGL to be a success ******</p><p></p><p>There were some hints of that type of open-ness and spirit of goodwill to the fans through most of the 5e playtest, they knew 4E left a bad taste in alot of people's mouths (NotI, but..)However a few months before the playtest ended, you could feel the winds of change in their communications, especially when you read the articles by Schindehette(sp?) and Wyatt hinting about BRANDING and such. THE look of D&D. THE stories of D&D. THE personalities of D&D.</p><p></p><p></p><p>*****I'm one of those people who have really enjoyed the fruits of the OGL/SRD (mostly through the OSR). And I am thankful for Dancey's vision, but I think business-wise it was a big mistake in the end, and why we now have the sitch we do with THE BRAND.</p><p></p><p>At any rate,. Vastly different company. Vastly different business model. At the top levels, the tabletop game is just an afterthought so folks best be happy with getting anything, whether you like they way they do it, or not. </p><p></p><p>/ramble</p></blockquote><p></p>
[QUOTE="JeffB, post: 6670064, member: 518"] Yes or No doesn't work for me. Not sure I care if/how they communicate, simply because I don't care about the products or..excuse me..BRAND...anymore. It's kind of comical, IMO. Don't get me wrong, I am a fan of Mearls, and LOVE 5E they system, but they should probably just keep quiet 99% of the time, because they clearly don't know how to interact with their fans and cover thier a$$es at the same time. They always say something stupid/unclear/better unmentioneds while they are announcing plans or products or communicating in general (like Crawford who is confused about "outsourcing"), and due to all the "hush hush" can't ever elaborate anyway, so they go back into their shells. Or the editorials in Dungeon + about how it's the successor to the magazine (print/digital) when it CLEARLY is a marketing app and has focused on upcoming video games or novels. Then [B][U]of course[/U][/B] everyone Piles on them. If they are barely communicating at all, people are going to be far more intense and critical when they say/do dumb things and retreat. To be fair, some people go overboard. but this IS the internet. Thats been happening since day one, and is uinlikely to end. Get over it. WOTC and other companies have to learn how to ignore/deal with the overly vocal nutjobs online, co when things like: Jury Duty is holding up stuff Can't cancel a product we never announced marketing app is worthy successor to the magazines Don't do outsourcing Are the types of things they are talking to us about, they are gonna get blasted. They should stick to making games,keep quiet, and hire someone who is better equipped to handle internet marketing/tweeting info/making facebook posts. But lets face it, they have a poor track record communicating with fans for the past 10-12 years. Not that * I* was incensed, I thought it was entertaining with some slight truth behind the funny, but the 4E marketing pissed a whole bunch of folks off. 3.5 era it was the same, especially when people like MC came out and gave us the real scoop on 3.5. In fact I haven't seen overwhelming support for WOTC since the lead in to 3.0 and the first couple years. Sure Edition wars were bad here and elsewhere, but overall WOTC was communicating clearly, often, and they were really trying to win our goodwill after TSR tanked. They licensed properties left and right so fans would have access to new materials...Ravenloft..Gamma World..Valuls of pandius or whatever got the official nod for Mystara,. Necromancer was given a special opportunity to recreate a bunch of monsters WOTC didn't feel the need to mess with. There was Kalamar, an officially licensed new campaign setting. They made peace with Gary & Dave. They tried to give us a "fixed" Forgotten Realms. They brought back Greyhawk (in 2E and 3.0). They had to, and really did put forth the effort, in order for 3.0 , the SRD, and the OGL to be a success ****** There were some hints of that type of open-ness and spirit of goodwill to the fans through most of the 5e playtest, they knew 4E left a bad taste in alot of people's mouths (NotI, but..)However a few months before the playtest ended, you could feel the winds of change in their communications, especially when you read the articles by Schindehette(sp?) and Wyatt hinting about BRANDING and such. THE look of D&D. THE stories of D&D. THE personalities of D&D. *****I'm one of those people who have really enjoyed the fruits of the OGL/SRD (mostly through the OSR). And I am thankful for Dancey's vision, but I think business-wise it was a big mistake in the end, and why we now have the sitch we do with THE BRAND. At any rate,. Vastly different company. Vastly different business model. At the top levels, the tabletop game is just an afterthought so folks best be happy with getting anything, whether you like they way they do it, or not. /ramble [/QUOTE]
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