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Are you/Have you been involved in a really long-running campaign? Tell me about it
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<blockquote data-quote="Silverglass" data-source="post: 1191388" data-attributes="member: 14071"><p>I am still playing in 2 campaigns that started in 1983 which I joined in 1985 when I went to university.</p><p></p><p>One is a periodic rules light homebrew where there are a slew of original characters still around but the lower level parties get played most often.</p><p></p><p>The other is an epic campaign homebrewed off D&D but more deadly, where the high level party has ticked off a whole religion, lost our base of operations and the 34th level PC wizard to demonic attack, assembled the Wand of Orcus (and boy did we regret that), been banished to hell (on a demiplane with only one gate out) and had to fight our way back and is currently trying to babysit our new PC demon lord through his progression to power as a counterbalance to the attempted demon takeover of the Prime Material plane, the unfortunate complication is that he is a werewolf demon and has an unfortunate tendency to try and chow down on his allies once his enemies are dead (including his new worshippers, the fool).</p><p></p><p>Play has slowed down severely from the twice a week at university to about 2 sessions a month for those who can get there or the occasional games weekend for everyone who is scattered around the UK. My PC has finally achieved his first goal of running his own temple, although it has taken him 30 years of game time and the effort of reaching Fighter 20/Sorceror 25/Cleric 33/Monk 15 (which is less gross than it sounds as you don't get hit points per level but the monsters do much more damage and have about 5-10 times the hitpoints of their 3rd ed equivalents).</p></blockquote><p></p>
[QUOTE="Silverglass, post: 1191388, member: 14071"] I am still playing in 2 campaigns that started in 1983 which I joined in 1985 when I went to university. One is a periodic rules light homebrew where there are a slew of original characters still around but the lower level parties get played most often. The other is an epic campaign homebrewed off D&D but more deadly, where the high level party has ticked off a whole religion, lost our base of operations and the 34th level PC wizard to demonic attack, assembled the Wand of Orcus (and boy did we regret that), been banished to hell (on a demiplane with only one gate out) and had to fight our way back and is currently trying to babysit our new PC demon lord through his progression to power as a counterbalance to the attempted demon takeover of the Prime Material plane, the unfortunate complication is that he is a werewolf demon and has an unfortunate tendency to try and chow down on his allies once his enemies are dead (including his new worshippers, the fool). Play has slowed down severely from the twice a week at university to about 2 sessions a month for those who can get there or the occasional games weekend for everyone who is scattered around the UK. My PC has finally achieved his first goal of running his own temple, although it has taken him 30 years of game time and the effort of reaching Fighter 20/Sorceror 25/Cleric 33/Monk 15 (which is less gross than it sounds as you don't get hit points per level but the monsters do much more damage and have about 5-10 times the hitpoints of their 3rd ed equivalents). [/QUOTE]
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Are you/Have you been involved in a really long-running campaign? Tell me about it
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