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<blockquote data-quote="Kaleon Moonshae" data-source="post: 1633930" data-attributes="member: 12147"><p>I should have been a bit more specific, yeah, daggers can be varying size and any well balanced one can be thrown. I was thinking more along the lines of throwing *blades* I guess. While it has been done with shuriken and darts I have a couple problems. In most games I have been in shuriken have been banned unless you are a monk. They just don't fit in the style of most of the games I have been in. The other one is darts, in my opinion, are one of the stupidest dnd weapons I have ever thought about. Most of the drawings I see of them make them look like lawn darts and that is the image I always get. They look bulky and even if they are more like the darts one uses with a dart board to me they are still hard to wear "stackable" and you still have the problem with magic enhancement (or do you buy darts in bunches too? I hate them so I rarely read them)? I came up with this weapon specifically for three reasons</p><p></p><p>1) To emulate a knife thrower from multiple movies (yeah desperado is one fo them as is Onion). Even in some cowboy movies (Magnificent Seven) some carries a lot more than dnd makes it seem is plausable.</p><p></p><p>2) Make a throwing blade that mimicks what I have at home, very thin, no pommel really and made to lie flat stacked on top of each other. They are light and low profile. I have yet to see something in dnd to mimick them (and shuriken again just screams *kungfu* or *ninja*).</p><p></p><p>3) Make magical enhancement of throwing blades an option, which to be honest, it isn't now. There are many times my halfling has thrown a dagger and it has either a) missed and been lost in the darkness or b) hit but then we had to retreat. Daggers are awful perrishable in normal campaigns for them to cost sooo much. A single +1 throwing dagger right now costs 2301 gp, while even a masterwork throwing dagger costs more than a horse. I just can't see that.</p><p></p><p>I refuse to utter the dreaded k***** word, it just causes too much sidetracking whenever it is said.</p></blockquote><p></p>
[QUOTE="Kaleon Moonshae, post: 1633930, member: 12147"] I should have been a bit more specific, yeah, daggers can be varying size and any well balanced one can be thrown. I was thinking more along the lines of throwing *blades* I guess. While it has been done with shuriken and darts I have a couple problems. In most games I have been in shuriken have been banned unless you are a monk. They just don't fit in the style of most of the games I have been in. The other one is darts, in my opinion, are one of the stupidest dnd weapons I have ever thought about. Most of the drawings I see of them make them look like lawn darts and that is the image I always get. They look bulky and even if they are more like the darts one uses with a dart board to me they are still hard to wear "stackable" and you still have the problem with magic enhancement (or do you buy darts in bunches too? I hate them so I rarely read them)? I came up with this weapon specifically for three reasons 1) To emulate a knife thrower from multiple movies (yeah desperado is one fo them as is Onion). Even in some cowboy movies (Magnificent Seven) some carries a lot more than dnd makes it seem is plausable. 2) Make a throwing blade that mimicks what I have at home, very thin, no pommel really and made to lie flat stacked on top of each other. They are light and low profile. I have yet to see something in dnd to mimick them (and shuriken again just screams *kungfu* or *ninja*). 3) Make magical enhancement of throwing blades an option, which to be honest, it isn't now. There are many times my halfling has thrown a dagger and it has either a) missed and been lost in the darkness or b) hit but then we had to retreat. Daggers are awful perrishable in normal campaigns for them to cost sooo much. A single +1 throwing dagger right now costs 2301 gp, while even a masterwork throwing dagger costs more than a horse. I just can't see that. I refuse to utter the dreaded k***** word, it just causes too much sidetracking whenever it is said. [/QUOTE]
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