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Are you playing a Master Thrower?
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<blockquote data-quote="Eltern" data-source="post: 1633960" data-attributes="member: 5870"><p>If your DM will allow the Ninja base class in AEG's oriental setting, available for free on their website here: <a href="http://l5r.alderac.com/rpg/rokugan_ninja.pdf" target="_blank">http://l5r.alderac.com/rpg/rokugan_ninja.pdf</a> then you're good. The key points are that you need to hit all the time (high BAB) and get SA damage. This class does both, and gives you proficiency with shuriken. Completely tripping out, I went Fighter 2/Ninja ?/Master Thrower 5, using shuriken with Improved Rapid Shot and the TWF line to get way too many attacks each round, each of which doing SA. (Note, you MUST GO FIRST, but your dex is going to be big anyway, or be INVISIBLE, or use the Sleight of Hand trick, which is not as good because you cannot then full attack) Very easy to just crank out metal shardy death, ala Bullseye, so you may want to look for some sort of gloves/gaunlets of shuriken generation (like an everful quiver, but for shuriken).</p><p></p><p>You probably noted that the this kind of hinges on the Ninja. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Yup <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> The throwing man just isn't as good as the swording or the fireballing man in core + CW D&D, so you need extra sources <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>My thoughts, anyway.</p><p>Eltern</p><p></p><p>P.S. Halfling. All the way</p><p></p><p>Edit: P.P.S Yes, there's big Asian flavor. Change it to whatever you want. Replace Ninja with "Hitman" and shuriken to "throwing blade"</p></blockquote><p></p>
[QUOTE="Eltern, post: 1633960, member: 5870"] If your DM will allow the Ninja base class in AEG's oriental setting, available for free on their website here: [url]http://l5r.alderac.com/rpg/rokugan_ninja.pdf[/url] then you're good. The key points are that you need to hit all the time (high BAB) and get SA damage. This class does both, and gives you proficiency with shuriken. Completely tripping out, I went Fighter 2/Ninja ?/Master Thrower 5, using shuriken with Improved Rapid Shot and the TWF line to get way too many attacks each round, each of which doing SA. (Note, you MUST GO FIRST, but your dex is going to be big anyway, or be INVISIBLE, or use the Sleight of Hand trick, which is not as good because you cannot then full attack) Very easy to just crank out metal shardy death, ala Bullseye, so you may want to look for some sort of gloves/gaunlets of shuriken generation (like an everful quiver, but for shuriken). You probably noted that the this kind of hinges on the Ninja. :D Yup :p The throwing man just isn't as good as the swording or the fireballing man in core + CW D&D, so you need extra sources ;) My thoughts, anyway. Eltern P.S. Halfling. All the way Edit: P.P.S Yes, there's big Asian flavor. Change it to whatever you want. Replace Ninja with "Hitman" and shuriken to "throwing blade" [/QUOTE]
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