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Are you playing D&D if there are no dice?
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<blockquote data-quote="The Levitator" data-source="post: 3398289" data-attributes="member: 40099"><p>I get that. What I don't get is the illusion that some people experience in that throwing a piece of plastic is giving anyone any more say in the outcome than clicking a button on a random number generator. I know people that literally think that throwing dice somehow gives them "control" of the game. I have friends who have strange superstitious rituals with their dice. And ya know what? They are great gamers and have a ball with their style of gaming. While I don't really understand the logic of feeling like rolling dice somehow gives you any control of the outcome, I don't bash my friends for their dice quirks. I understand what you are saying DonTadow, mostly because you explain yourself well without belittling those of differing opinions. I totally understand how it can feel more like a game when you use physical dice because dice are a game mechanic in many different games. Heck, Chutes and Ladders uses dice, so we've been raised to connect "dice" to "gaming". I'm not discounting that, because it's a very valid point. What I am debating, is that dice are <em>absolutely necessary</em> for a roleplaying game to feel like a game. It's especially frustrating when people who have never played diceless find themselves qualified to tell those who play diceless what is and isn't "gaming".</p><p></p><p>I do enjoy your perspective DonTadow, so I hope you take any of this as directed at you. Actually, it's not directed at anyone in particular, it's more a generalization aimed at other generalizations. So really, I'm just venting and in the end, it's just a game to me. Even though I don't use dice. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> I would just enjoy these types of conversations more with people who actually have some experience in the thing they have such strong opinions about. I think you've mentioned in other threads about experimenting with it and not finding it to your liking. If nothing else, I do know that you have never bashed us for our playing style or told us it's "wrong". So it's nice to occasionally have a discussion with someone who can have a different opinion and still appreciate mine. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>I do look forward to your posts DonTadow, and hope to see you a little more often on the DM Genie boards. They've slowed a bit since Janik has been so busy, but us diehards are keeping it breathing! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="The Levitator, post: 3398289, member: 40099"] I get that. What I don't get is the illusion that some people experience in that throwing a piece of plastic is giving anyone any more say in the outcome than clicking a button on a random number generator. I know people that literally think that throwing dice somehow gives them "control" of the game. I have friends who have strange superstitious rituals with their dice. And ya know what? They are great gamers and have a ball with their style of gaming. While I don't really understand the logic of feeling like rolling dice somehow gives you any control of the outcome, I don't bash my friends for their dice quirks. I understand what you are saying DonTadow, mostly because you explain yourself well without belittling those of differing opinions. I totally understand how it can feel more like a game when you use physical dice because dice are a game mechanic in many different games. Heck, Chutes and Ladders uses dice, so we've been raised to connect "dice" to "gaming". I'm not discounting that, because it's a very valid point. What I am debating, is that dice are [I]absolutely necessary[/I] for a roleplaying game to feel like a game. It's especially frustrating when people who have never played diceless find themselves qualified to tell those who play diceless what is and isn't "gaming". I do enjoy your perspective DonTadow, so I hope you take any of this as directed at you. Actually, it's not directed at anyone in particular, it's more a generalization aimed at other generalizations. So really, I'm just venting and in the end, it's just a game to me. Even though I don't use dice. ;) I would just enjoy these types of conversations more with people who actually have some experience in the thing they have such strong opinions about. I think you've mentioned in other threads about experimenting with it and not finding it to your liking. If nothing else, I do know that you have never bashed us for our playing style or told us it's "wrong". So it's nice to occasionally have a discussion with someone who can have a different opinion and still appreciate mine. :) I do look forward to your posts DonTadow, and hope to see you a little more often on the DM Genie boards. They've slowed a bit since Janik has been so busy, but us diehards are keeping it breathing! :D [/QUOTE]
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