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Are you playing D&D if there are no dice?
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<blockquote data-quote="DonTadow" data-source="post: 3399710" data-attributes="member: 22622"><p>But if we're talking true probability generation then you have to pick a computer of a dice. Any flaw within a solution is a problem. Then we're just talking about physical aspects of the dice. The tables material and distance from the table also play a part in the dice. I"m not saying that dice aren't random, or that any one other than a mathematician would even realize dice probability but those flaws are still there. Most programs will generate true probability. Most dice rolling will not. Else games like craps would not exist. </p><p></p><p>Dice make us feel like we are playing a game. It gives meaning to our turns because it allows us to physically interact with the game. Which is all its about. </p><p>On the other side it still limits RPGs to game mechanics, and american game mechanics at that. </p><p></p><p>If computers had been around in the 70s and the rolls were prerolled but after we declard an action we had to throw a blue cube on the table and say bachi, we'd all now think anyone whom played without the bachi wasn't playing d and d. Despite the fact that the bachi's presence does not take away from the randomness. </p><p></p><p>Dice rolling feels like apart of the game but i nreality i think all that the game needs is a way to determine randomness. We as people though need the dice to be apart of the game so that we can physically interact with something.</p></blockquote><p></p>
[QUOTE="DonTadow, post: 3399710, member: 22622"] But if we're talking true probability generation then you have to pick a computer of a dice. Any flaw within a solution is a problem. Then we're just talking about physical aspects of the dice. The tables material and distance from the table also play a part in the dice. I"m not saying that dice aren't random, or that any one other than a mathematician would even realize dice probability but those flaws are still there. Most programs will generate true probability. Most dice rolling will not. Else games like craps would not exist. Dice make us feel like we are playing a game. It gives meaning to our turns because it allows us to physically interact with the game. Which is all its about. On the other side it still limits RPGs to game mechanics, and american game mechanics at that. If computers had been around in the 70s and the rolls were prerolled but after we declard an action we had to throw a blue cube on the table and say bachi, we'd all now think anyone whom played without the bachi wasn't playing d and d. Despite the fact that the bachi's presence does not take away from the randomness. Dice rolling feels like apart of the game but i nreality i think all that the game needs is a way to determine randomness. We as people though need the dice to be apart of the game so that we can physically interact with something. [/QUOTE]
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