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Are you supposed to level faster in 4e?
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4465758" data-attributes="member: 710"><p>Sure. But it was designed so that 13.33 encounters of your level get you one level. At all levels. It didn't assume that was all you did, and in fact suggests a certain mix of different level encounters, with the basic assumption of 4 encounters per day.</p><p>Though I think in practice both homebrew adventures and published modules or adventure paths diverged even from these suggested guidelines and included a lot more higher level encounters. </p><p></p><p>4E assumes 10 encounters of the party level to grant the party one level. It also suggests that you mix equal level with higher level encounters, so you get a "faster" rate of advancement. </p><p>I wonder how practice will turn out for 4E - will homebrews and modules also create a "power-creep"? Or will the guidelines actually hold this time?</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4465758, member: 710"] Sure. But it was designed so that 13.33 encounters of your level get you one level. At all levels. It didn't assume that was all you did, and in fact suggests a certain mix of different level encounters, with the basic assumption of 4 encounters per day. Though I think in practice both homebrew adventures and published modules or adventure paths diverged even from these suggested guidelines and included a lot more higher level encounters. 4E assumes 10 encounters of the party level to grant the party one level. It also suggests that you mix equal level with higher level encounters, so you get a "faster" rate of advancement. I wonder how practice will turn out for 4E - will homebrews and modules also create a "power-creep"? Or will the guidelines actually hold this time? [/QUOTE]
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Are you supposed to level faster in 4e?
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