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<blockquote data-quote="GameJunkie" data-source="post: 4808201" data-attributes="member: 83925"><p>Don't assume to know what I like. And please don't ignore that 4.0 rewards tactics and minis. I suppose you penalize a player for thinking ahead and knowing that he or she may be weak or strong in certain areas? Why act surprised if they play to their in built strengths and do something sensible like anybody in the real world and get items to help them with their obvious weaknesses? Far better that the players think than have the DM make one more inane houserule because they are thinking worst case scenerio all the time. Seriously if I as a player am always getting nailed by certain things I will make it my life mission to either retrain or aquire an item that will help me stop getting nailed by said condition.</p><p></p><p>If you prefer realism and roleplaying I would suggest many other games than DnD, especially 4.0. GURPS is a decent game for realism. Swords and Sorcery/Harn/Rolemaster all are better at "realism". Making for good game I can't say given I don't know you. Roleplaying is a subjective term so I really can't help you there.</p></blockquote><p></p>
[QUOTE="GameJunkie, post: 4808201, member: 83925"] Don't assume to know what I like. And please don't ignore that 4.0 rewards tactics and minis. I suppose you penalize a player for thinking ahead and knowing that he or she may be weak or strong in certain areas? Why act surprised if they play to their in built strengths and do something sensible like anybody in the real world and get items to help them with their obvious weaknesses? Far better that the players think than have the DM make one more inane houserule because they are thinking worst case scenerio all the time. Seriously if I as a player am always getting nailed by certain things I will make it my life mission to either retrain or aquire an item that will help me stop getting nailed by said condition. If you prefer realism and roleplaying I would suggest many other games than DnD, especially 4.0. GURPS is a decent game for realism. Swords and Sorcery/Harn/Rolemaster all are better at "realism". Making for good game I can't say given I don't know you. Roleplaying is a subjective term so I really can't help you there. [/QUOTE]
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