Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are You Using Skill Checks and Skill Challenges
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 5396546" data-attributes="member: 82106"><p>Skills? Of course we use skills. I don't really grasp how you could have an interesting game of 4e without constant use of skill checks. Every time one of the PCs tries anything there is pretty much going to be a skill check. A lot of them are easy checks, but they still add an element of fun and tension (now and then a character fails one and slips up). If I have any issue it is that the players are constantly bombarding me with skill rolls, lol. As soon as they say "My character tries X" the dice are hitting the table.</p><p></p><p>Skill challenges are a great tool. Not everyone has apparently been able to master using them well. Perhaps they don't fit in really well with some group's play style either. I know groups that hardly ever have combat encounters either (though it is fairly rare with D&D players). The basic answer is obviously that SCs can be great. The best advice is to make them organic, that is don't lay it out mechanically in the midst of a narrative. Let the players just go about doing what they think should be done and keep explaining what happens when they do things. When you need to measure their attempts against some kind of failure criteria then use the SC framework to do that.</p><p></p><p>Personally I run a lot of ad-hoc SCs. They are usually low complexity kinds of things, but not always.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5396546, member: 82106"] Skills? Of course we use skills. I don't really grasp how you could have an interesting game of 4e without constant use of skill checks. Every time one of the PCs tries anything there is pretty much going to be a skill check. A lot of them are easy checks, but they still add an element of fun and tension (now and then a character fails one and slips up). If I have any issue it is that the players are constantly bombarding me with skill rolls, lol. As soon as they say "My character tries X" the dice are hitting the table. Skill challenges are a great tool. Not everyone has apparently been able to master using them well. Perhaps they don't fit in really well with some group's play style either. I know groups that hardly ever have combat encounters either (though it is fairly rare with D&D players). The basic answer is obviously that SCs can be great. The best advice is to make them organic, that is don't lay it out mechanically in the midst of a narrative. Let the players just go about doing what they think should be done and keep explaining what happens when they do things. When you need to measure their attempts against some kind of failure criteria then use the SC framework to do that. Personally I run a lot of ad-hoc SCs. They are usually low complexity kinds of things, but not always. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Are You Using Skill Checks and Skill Challenges
Top