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*TTRPGs General
Are your campaigns mysteries, or puzzles?
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<blockquote data-quote="I'm A Banana" data-source="post: 3276775" data-attributes="member: 2067"><p>Well, it's more about what the PC's can do with that information. Is that information a trail of breadcrumbs leading to a conclusion about who left it, or is it more a field of breadcrumbs where the PC's need to find the one most likely dropped by the little children, and their descision, right or wrong, leads them down several possible different paths?</p><p></p><p></p><p></p><p>A) What Gladwell seems to be saying is that mysteries aren't any easier no matter how much information you have (and more information could make finding the "correct path" even harder). If you just need more information, it's a puzzle.</p><p></p><p>B) I could see them turning into each other and weaving in and out, that's why I acknowledge that all campaigns likely have a good mix. However, when you sit down to write an adventure, when you think of a conflict in your head, are your thoughts on "how are the PC's going to find the solution?" (puzzle) or are they on "how will the PC's take this event?" (mystery)</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 3276775, member: 2067"] Well, it's more about what the PC's can do with that information. Is that information a trail of breadcrumbs leading to a conclusion about who left it, or is it more a field of breadcrumbs where the PC's need to find the one most likely dropped by the little children, and their descision, right or wrong, leads them down several possible different paths? A) What Gladwell seems to be saying is that mysteries aren't any easier no matter how much information you have (and more information could make finding the "correct path" even harder). If you just need more information, it's a puzzle. B) I could see them turning into each other and weaving in and out, that's why I acknowledge that all campaigns likely have a good mix. However, when you sit down to write an adventure, when you think of a conflict in your head, are your thoughts on "how are the PC's going to find the solution?" (puzzle) or are they on "how will the PC's take this event?" (mystery) [/QUOTE]
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