Olidammara
First Post
An interesting wire story to share. Do you agree with these findings?:
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OKLAHOMA CITY (Reuters) -- The majority of role-playing gamers cheat regularly during their fantasy adventure gatherings, a recent study by an industry watchdog group revealed Wednesday.
In a survey by the nonprofit organization Fair Dice, nearly 60 percent of gamers -- mostly those who play the controversial AD&D game -- admitted that they cheat often or during every game.
Their methods are as varied as filing the sides of dice, using erasable ink on game data forms, and plying game leaders with alcohol.
"It's a truly reprehensible state of affairs to find that we can't even sit at a table to play games with our trusted friends without someone trying to gain an unfair advantage," said Fair Dice President Bruce O'Brien.
"This revelation is going to shake up a lot of relationships in the RPG (Role-Playing Game) world, where you believe the other guy is guarding your back with his sword," O'Brien added.
The first annual survey, funded by a U.S. government science research grant, also found that:
* Six-sided dice have become far less common in gaming circles, being replaced by the popular "d20," or 20-sided icosahedron dice.
* Green is the most popular color of fashion-conscious dice owners.
* Most role-playing gamers (75 percent) are proud of their dice collections, but worry that their romantic partners don't appreciate them the same way (65 percent).
Some of the nearly 1,700 survey respondents admitted that they have gone to such great lengths to cheat during a game that they bought game leaders, or "GMs," beer or other alcoholic beverages. O'Brien said survey results were anonymous and did not specify how old the beer consumers were.
A large number of respondents, 517, said they have filed or shaved their dice to increase the possibility of rolling positive results. O'Brien said some gamers prefer to take a more professionally finished path and buy pre-altered dice from gaming supplies companies -- for example, swapping a die numbered 1-20 with an identical die numbered 2-20 with an extra 20 instead of 1.
"Character sheet manipulation is just as heinous," O'Brien said, referring to the data each player keeps to track his adventuring career. "It could be as simple as adding more arrows to your quiver or erasing a charisma penalty for a scar on your face -- who does that hurt, really? -- but cheating is cheating."
"I'm not sure I want to play with these people anymore," he said.
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OKLAHOMA CITY (Reuters) -- The majority of role-playing gamers cheat regularly during their fantasy adventure gatherings, a recent study by an industry watchdog group revealed Wednesday.
In a survey by the nonprofit organization Fair Dice, nearly 60 percent of gamers -- mostly those who play the controversial AD&D game -- admitted that they cheat often or during every game.
Their methods are as varied as filing the sides of dice, using erasable ink on game data forms, and plying game leaders with alcohol.
"It's a truly reprehensible state of affairs to find that we can't even sit at a table to play games with our trusted friends without someone trying to gain an unfair advantage," said Fair Dice President Bruce O'Brien.
"This revelation is going to shake up a lot of relationships in the RPG (Role-Playing Game) world, where you believe the other guy is guarding your back with his sword," O'Brien added.
The first annual survey, funded by a U.S. government science research grant, also found that:
* Six-sided dice have become far less common in gaming circles, being replaced by the popular "d20," or 20-sided icosahedron dice.
* Green is the most popular color of fashion-conscious dice owners.
* Most role-playing gamers (75 percent) are proud of their dice collections, but worry that their romantic partners don't appreciate them the same way (65 percent).
Some of the nearly 1,700 survey respondents admitted that they have gone to such great lengths to cheat during a game that they bought game leaders, or "GMs," beer or other alcoholic beverages. O'Brien said survey results were anonymous and did not specify how old the beer consumers were.
A large number of respondents, 517, said they have filed or shaved their dice to increase the possibility of rolling positive results. O'Brien said some gamers prefer to take a more professionally finished path and buy pre-altered dice from gaming supplies companies -- for example, swapping a die numbered 1-20 with an identical die numbered 2-20 with an extra 20 instead of 1.
"Character sheet manipulation is just as heinous," O'Brien said, referring to the data each player keeps to track his adventuring career. "It could be as simple as adding more arrows to your quiver or erasing a charisma penalty for a scar on your face -- who does that hurt, really? -- but cheating is cheating."
"I'm not sure I want to play with these people anymore," he said.
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