Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
Are your games dying?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Krizzel" data-source="post: 645565" data-attributes="member: 9062"><p>You make some good points Shalimar, and I am mostly in agreement.</p><p></p><p>I think part of the thing that makes people join/start so many games is what Timothy describes. With the pace as slow as it is, people tend to jump into more and more games to compensate. Somewhere a line is crossed that is probably different for different people.</p><p></p><p>I am probably playing in 1 or 2 many at this point, but I expect a couple of them will probably die off. DMing is a little different - I generally struggle to keep up during the character creation and setup phases, but once I get the PCs started down the path, I've found I'm generally waiting for them now instead of the other way around.</p><p></p><p>I've also found that my posts, either as DM or player, tend to reflect the length of the other players. That is, if I start off making long posts, but no one else is (or they aren't doing it very often), my posts will begin to shrink.</p><p></p><p>Some games can survive with short posts (the IC game being the one I'm thinking of) - most cannot. A lot of games also take some time to settle into a good rhythm.</p><p></p><p>Is there a good solution? I'm not sure, other than if everybody tries to make all the games better. I don't like having to kick people out of my games, but I'm sure it'll come to that point sometime, for whatever reason.</p></blockquote><p></p>
[QUOTE="Krizzel, post: 645565, member: 9062"] You make some good points Shalimar, and I am mostly in agreement. I think part of the thing that makes people join/start so many games is what Timothy describes. With the pace as slow as it is, people tend to jump into more and more games to compensate. Somewhere a line is crossed that is probably different for different people. I am probably playing in 1 or 2 many at this point, but I expect a couple of them will probably die off. DMing is a little different - I generally struggle to keep up during the character creation and setup phases, but once I get the PCs started down the path, I've found I'm generally waiting for them now instead of the other way around. I've also found that my posts, either as DM or player, tend to reflect the length of the other players. That is, if I start off making long posts, but no one else is (or they aren't doing it very often), my posts will begin to shrink. Some games can survive with short posts (the IC game being the one I'm thinking of) - most cannot. A lot of games also take some time to settle into a good rhythm. Is there a good solution? I'm not sure, other than if everybody tries to make all the games better. I don't like having to kick people out of my games, but I'm sure it'll come to that point sometime, for whatever reason. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
Are your games dying?
Top