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<blockquote data-quote="Jemal" data-source="post: 670264" data-attributes="member: 9026"><p>My favourite thing about being a DM...</p><p>If you start to find your game boring, or less appealing that it origially was...</p><p>CHANGE SOMETHING.</p><p>You are the first and last decision maker, and as long as its not something that makes the game less fun for the players, it's a good thing. Especially if it keeps you from going the way of the flumph.</p><p></p><p>I think that's also the best way of keeping player interest, too. If their interest seems to be dieing out.. Throw them a random encounter, puzzle, interesting situation, weird NPC, etc, etc.. Ideas like that aren't too hard to come by, and should get the game going again, at least long enough for you to get something more interesting+long-term going in the game. (I actually have to admit that's what i'm doing in Intrigue in Candara right now... Stalling for time b/c I'm not finished some parts of the adventure...)</p><p></p><p>I've also got an idea on why people become DMs:</p><p></p><p>In my opinion and experience, the DM is just the person who has the most desire to play the game. If there's no current game (Or not enough, PbP style), and you really want to play, your only option is to make one yourself, if the others aren't up to it. Therefore, the DM is (usually) the Most dedicated person in the group.</p><p></p><p>Good bye, and Thank you for reading another edition of Random Ramblings.</p></blockquote><p></p>
[QUOTE="Jemal, post: 670264, member: 9026"] My favourite thing about being a DM... If you start to find your game boring, or less appealing that it origially was... CHANGE SOMETHING. You are the first and last decision maker, and as long as its not something that makes the game less fun for the players, it's a good thing. Especially if it keeps you from going the way of the flumph. I think that's also the best way of keeping player interest, too. If their interest seems to be dieing out.. Throw them a random encounter, puzzle, interesting situation, weird NPC, etc, etc.. Ideas like that aren't too hard to come by, and should get the game going again, at least long enough for you to get something more interesting+long-term going in the game. (I actually have to admit that's what i'm doing in Intrigue in Candara right now... Stalling for time b/c I'm not finished some parts of the adventure...) I've also got an idea on why people become DMs: In my opinion and experience, the DM is just the person who has the most desire to play the game. If there's no current game (Or not enough, PbP style), and you really want to play, your only option is to make one yourself, if the others aren't up to it. Therefore, the DM is (usually) the Most dedicated person in the group. Good bye, and Thank you for reading another edition of Random Ramblings. [/QUOTE]
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