Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Are your players usually ok with restrictions?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mallus" data-source="post: 5850686" data-attributes="member: 3887"><p>My players are totally fine with restrictions. I ran a multi-year 3e campaign for them where I removed/replaced all the standard PCs races other than human. I got not one complaint.</p><p></p><p>That said, I don't usually place restrictions on players. Other than, "find a reason you all adventure together".</p><p></p><p>When it comes to mechanics/class options, we have an agreement. I'm not going to ban anything outright --that would require a lot of tedious vetting of material-- but if something becomes a problem for me during play, we're going to fix it. And that might mean 'nerfing'.</p><p></p><p>When it comes to more... aesthetic choices, I try to give players their say, so to speak. My evolving view on this is pretty simple. I've removed classes and races from my settings for aesthetic reasons in the past. Creative editing can be important. But, I've found editing alone can't get you a interesting fictional setting, and mistaking editorial control for creativity is a mistake.</p><p></p><p>Which means if I remove elves from a setting, but a player *really* wants to play an elf (or half-orc, or gnome, or a Confederate veteran who was the victim of wanton, accidental teleportation), I'll probably accommodate them, as long as the player is willing to run a PC without ties to country or culture. That way, I get my creative agenda and they get (a tiny amount) of theirs...</p><p></p><p>Any campaign setting I design/run is going to have a staggering amount of <em>me</em> in it, for better or worse. I can afford to cut my players some slack, even when they make aesthetic choices I don't particularly like. Besides, if running the campaign is so unrewarding, overall, that a player's choice of race/class is such an irritant, then I should graciously step down and let someone else DM.</p></blockquote><p></p>
[QUOTE="Mallus, post: 5850686, member: 3887"] My players are totally fine with restrictions. I ran a multi-year 3e campaign for them where I removed/replaced all the standard PCs races other than human. I got not one complaint. That said, I don't usually place restrictions on players. Other than, "find a reason you all adventure together". When it comes to mechanics/class options, we have an agreement. I'm not going to ban anything outright --that would require a lot of tedious vetting of material-- but if something becomes a problem for me during play, we're going to fix it. And that might mean 'nerfing'. When it comes to more... aesthetic choices, I try to give players their say, so to speak. My evolving view on this is pretty simple. I've removed classes and races from my settings for aesthetic reasons in the past. Creative editing can be important. But, I've found editing alone can't get you a interesting fictional setting, and mistaking editorial control for creativity is a mistake. Which means if I remove elves from a setting, but a player *really* wants to play an elf (or half-orc, or gnome, or a Confederate veteran who was the victim of wanton, accidental teleportation), I'll probably accommodate them, as long as the player is willing to run a PC without ties to country or culture. That way, I get my creative agenda and they get (a tiny amount) of theirs... Any campaign setting I design/run is going to have a staggering amount of [i]me[/i] in it, for better or worse. I can afford to cut my players some slack, even when they make aesthetic choices I don't particularly like. Besides, if running the campaign is so unrewarding, overall, that a player's choice of race/class is such an irritant, then I should graciously step down and let someone else DM. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Are your players usually ok with restrictions?
Top