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Are your players usually ok with restrictions?
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<blockquote data-quote="Oryan77" data-source="post: 5851067" data-attributes="member: 18701"><p>That's how I am. I've been to a Chinese restaurant expecting to order a certain dish. They didn't have it on the menu. No big deal. I came to eat Chinese food (play D&D) and there were plenty of other things available that I do like. The reasons for why they didn't serve the dish made no difference to me. The outcome is still the same.</p><p></p><p>If I liked the service and the rest of the meal, I'm not going to follow it up by speaking negatively about the place to people just cause I didn't get what I wanted. Not getting what I wanted doesn't mean they were a bad restaurant (or DM).</p><p></p><p></p><p>I don't have any abnormal character creation restrictions like banning a core race. So I've never had a player demand an explanation from me about that.</p><p></p><p>But I have had players want to play races that I never even heard of before. I even had a player want me to allow a WoW race in my D&D game. I wanted to stick to using the races I was familiar with and I originally said "no". Then they kept pestering me about it. I do try to let the players play what they want, so I allowed the race (or allowed a similar D&D race that I don't offer as a PC race). But the fact that they "grilled" me about it until I gave them their way was extremely annoying. No matter what explanation I gave, it wasn't good enough.</p><p></p><p>I don't mind explaining my restrictions. But I don't like to <em>defend</em> my restrictions even if it was as basic as "I just don't like it." We all have things we don't like with no real good reason for not liking it. I don't see why a player can't still have fun playing one of the other many options available. I do!</p><p></p><p>But when the DM says it isn't an option, then you know it isn't the typical D&D campaign.</p></blockquote><p></p>
[QUOTE="Oryan77, post: 5851067, member: 18701"] That's how I am. I've been to a Chinese restaurant expecting to order a certain dish. They didn't have it on the menu. No big deal. I came to eat Chinese food (play D&D) and there were plenty of other things available that I do like. The reasons for why they didn't serve the dish made no difference to me. The outcome is still the same. If I liked the service and the rest of the meal, I'm not going to follow it up by speaking negatively about the place to people just cause I didn't get what I wanted. Not getting what I wanted doesn't mean they were a bad restaurant (or DM). I don't have any abnormal character creation restrictions like banning a core race. So I've never had a player demand an explanation from me about that. But I have had players want to play races that I never even heard of before. I even had a player want me to allow a WoW race in my D&D game. I wanted to stick to using the races I was familiar with and I originally said "no". Then they kept pestering me about it. I do try to let the players play what they want, so I allowed the race (or allowed a similar D&D race that I don't offer as a PC race). But the fact that they "grilled" me about it until I gave them their way was extremely annoying. No matter what explanation I gave, it wasn't good enough. I don't mind explaining my restrictions. But I don't like to [I]defend[/I] my restrictions even if it was as basic as "I just don't like it." We all have things we don't like with no real good reason for not liking it. I don't see why a player can't still have fun playing one of the other many options available. I do! But when the DM says it isn't an option, then you know it isn't the typical D&D campaign. [/QUOTE]
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