Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Are your players usually ok with restrictions?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="S'mon" data-source="post: 5851447" data-attributes="member: 463"><p>This is what I mean about using acceptance of restrictions as a marker for whether someone is the sort of player I want to play with. I'm tempted to stick in some completely arbitrary restrictions just to winkle them out! <img src="http://www.enworld.org/forum/images/smilies/devil.png" class="smilie" loading="lazy" alt=":devil:" title="Devil :devil:" data-shortname=":devil:" /></p><p></p><p>On the other side, a GM who sets no restrictions may indicate that they don't really care about their campaign, and/or that they are not going to exercise control at their table, so that it may devolve into a munchkin fest dominated by the most aggressive players. On the other hand, a completely open game may be better than the GM who sets restrictions, but then selectively relaxes them for the more aggressive/domineering players. Like the Savage Worlds zombie game where we were supposed to be 'normal people', but then one guy turns up with his ex-SAS officer - that was a warning sign. If the GM had put his foot down it would have been a much better game. Or if he'd just told us to go wild with cheesy OTT character concepts in the first place - but I think it was supposed to be a 'serious' horror game.</p><p></p><p>When I first ran 4e I allowed all sources, but then had to selectively ban or nerf stuff. My best experiences as a player have been with GMs who list a limited set of allowed sources and let the players create PCs with those. I was very impressed by the result, and adopted this approach for my own games. If I want to allow in additional material I then consult with the players, who often say 'No'. Eg I allowed the Martial Power books in my Swords & Sorcery campaign, they fit great with the theme. I then suggested allowing them in my Forgotten Realms campaign, but the players objected and I think they were right.</p></blockquote><p></p>
[QUOTE="S'mon, post: 5851447, member: 463"] This is what I mean about using acceptance of restrictions as a marker for whether someone is the sort of player I want to play with. I'm tempted to stick in some completely arbitrary restrictions just to winkle them out! :devil: On the other side, a GM who sets no restrictions may indicate that they don't really care about their campaign, and/or that they are not going to exercise control at their table, so that it may devolve into a munchkin fest dominated by the most aggressive players. On the other hand, a completely open game may be better than the GM who sets restrictions, but then selectively relaxes them for the more aggressive/domineering players. Like the Savage Worlds zombie game where we were supposed to be 'normal people', but then one guy turns up with his ex-SAS officer - that was a warning sign. If the GM had put his foot down it would have been a much better game. Or if he'd just told us to go wild with cheesy OTT character concepts in the first place - but I think it was supposed to be a 'serious' horror game. When I first ran 4e I allowed all sources, but then had to selectively ban or nerf stuff. My best experiences as a player have been with GMs who list a limited set of allowed sources and let the players create PCs with those. I was very impressed by the result, and adopted this approach for my own games. If I want to allow in additional material I then consult with the players, who often say 'No'. Eg I allowed the Martial Power books in my Swords & Sorcery campaign, they fit great with the theme. I then suggested allowing them in my Forgotten Realms campaign, but the players objected and I think they were right. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Are your players usually ok with restrictions?
Top