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Are your players usually ok with restrictions?
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<blockquote data-quote="Zhaleskra" data-source="post: 5853557" data-attributes="member: 20544"><p>In my attempts to run online games, which I stopped bothering with when they became a chore rather than fun, I did something like this (with the forum's suggestion)</p><p>Allowed books: Blah, blah blah, blah blah blah</p><p>Allowed Races: 3 campaign specific, 1 of the setting's version of human</p><p>House Rules: Core classes A, F, and G, are changed in ways Q, T, and Z</p><p></p><p>I tended to allow a little leeway for things I didn't consider as long as it still fit with the theme, though I did get one potential replacement player who wanted to play something from some source I never heard of because "he was tired of the core classes". Not a good enough reason for me. In the same game, a player who started at the beginning asked about playing some variation on the barbarian that had some sort of ice powers with his rage. Given the information on the race he chose, I allowed it, because the race does have more clans than listed in the campaign sourcebook.</p><p></p><p>So, all in all, depends on the player.</p><p></p><p>Now, I saw earlier that one poster mentioned he'd never exclude a friend even if there was only one friend who didn't want to play the proposed game. I find that odd, I've often sat out of games friends were running that didn't interest me, or said something like, "well, enough people are interested, so I'm running it, maybe next time it'll be something you like".</p></blockquote><p></p>
[QUOTE="Zhaleskra, post: 5853557, member: 20544"] In my attempts to run online games, which I stopped bothering with when they became a chore rather than fun, I did something like this (with the forum's suggestion) Allowed books: Blah, blah blah, blah blah blah Allowed Races: 3 campaign specific, 1 of the setting's version of human House Rules: Core classes A, F, and G, are changed in ways Q, T, and Z I tended to allow a little leeway for things I didn't consider as long as it still fit with the theme, though I did get one potential replacement player who wanted to play something from some source I never heard of because "he was tired of the core classes". Not a good enough reason for me. In the same game, a player who started at the beginning asked about playing some variation on the barbarian that had some sort of ice powers with his rage. Given the information on the race he chose, I allowed it, because the race does have more clans than listed in the campaign sourcebook. So, all in all, depends on the player. Now, I saw earlier that one poster mentioned he'd never exclude a friend even if there was only one friend who didn't want to play the proposed game. I find that odd, I've often sat out of games friends were running that didn't interest me, or said something like, "well, enough people are interested, so I'm running it, maybe next time it'll be something you like". [/QUOTE]
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