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Area of Effect Templates
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<blockquote data-quote="el-remmen" data-source="post: 3424208" data-attributes="member: 11"><p>This might touch on house rules, and if ends up going in that direction I will move the thread (don't think I won't! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />)</p><p></p><p>Anyway, I was browsing the <a href="http://www.enworld.org/showthread.php?t=189597&page=2&pp=40" target="_blank">Best Game Aids</a> thread and got interested in the flip mat and the SqWire templates people kept talking about (esp. the latter) and went to go check them out.</p><p></p><p>And then I realized the shape of them totally turns me off.</p><p></p><p>You can check out the area of effect templates here: <a href="http://www.steelsqwire.com/prod02.htm" target="_blank">http://www.steelsqwire.com/prod02.htm</a></p><p></p><p>I draw straight lines and circles for AoE, not based on the shapes of boxes. I have always just run it that if a mini is in a square that is more than half in the AoE that mini is effect, and if the mini is in a square that is half or less there is a straight up 50% chance they are affected.</p><p></p><p>This is one of those things where I might not have ever bothered to read the rules in that section of the PHB and just ran things based on what makes sense to me, but I could have sworn at some point somewhere I read the 50% thing.</p><p></p><p>Does anyone else do this, or something like it? Do most people just measure area of effect in boxes?</p><p></p><p>Between the rule stated above and the fact that we play that AoE spells target a square and the corner of the square used as the spell's center is determined randomly* helps to add a bit of a random factor and danger to spell-use that fits the flavor I look for in my games.</p><p></p><p>* The Accurate Caster feat cancels this, and the caster can choose the intersection.</p></blockquote><p></p>
[QUOTE="el-remmen, post: 3424208, member: 11"] This might touch on house rules, and if ends up going in that direction I will move the thread (don't think I won't! ;)) Anyway, I was browsing the [url=http://www.enworld.org/showthread.php?t=189597&page=2&pp=40]Best Game Aids[/url] thread and got interested in the flip mat and the SqWire templates people kept talking about (esp. the latter) and went to go check them out. And then I realized the shape of them totally turns me off. You can check out the area of effect templates here: [url]http://www.steelsqwire.com/prod02.htm[/url] I draw straight lines and circles for AoE, not based on the shapes of boxes. I have always just run it that if a mini is in a square that is more than half in the AoE that mini is effect, and if the mini is in a square that is half or less there is a straight up 50% chance they are affected. This is one of those things where I might not have ever bothered to read the rules in that section of the PHB and just ran things based on what makes sense to me, but I could have sworn at some point somewhere I read the 50% thing. Does anyone else do this, or something like it? Do most people just measure area of effect in boxes? Between the rule stated above and the fact that we play that AoE spells target a square and the corner of the square used as the spell's center is determined randomly* helps to add a bit of a random factor and danger to spell-use that fits the flavor I look for in my games. * The Accurate Caster feat cancels this, and the caster can choose the intersection. [/QUOTE]
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