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Arena IC - Week 1
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<blockquote data-quote="Jemal" data-source="post: 679067" data-attributes="member: 9026"><p>ROOM A - </p><p>Corlon appears in the battleground(SEE above for description), and sees 100' away from him a human</p><p></p><p>ROOM B - </p><p>OOC:Just one problem, pretending to cast a spell takes as long as the spell you're pretending to cast. So unless you're just waving your hands around randomly (Which ANYONE who knows anything about spellcasting would realize was fake), you have to spend a standard action and make a spellcraft check to pretend to cast a spell, opposed by your opponents spellcraft check to recognize the spell.</p><p>I'll update when you tell me if you're doing that with one of your partial actions or not. Instead of posting again, just edit your last post, pls. I'll check it every once in a while.</p><p></p><p>BTW: what made you think you were struck by a ray of frost? I said a "feeble bolt of magic". You've never heard a magic missile described as a 'bolt of magic' before, but you HAVE heard a ray of frost described that way? Weird.. oh well, it was a magic missile, not a ray of frost.</p><p></p><p>ROOM C - </p><p>Marcus drops his wand, and rolling over to it, picks up his bow firing at the magi as he comes to a standing position. (Bow was 5' away, you had to dodge the firball which moved you) 3 arrows thud into the ogres boy, and it bellows in pain, but then in stead of struggling against the webbing, begins to melt into a greenish mist, floating away from the now-dangling webbing.</p><p></p><p>ROOM D - </p><p>Durin'dal and his opponent continue pounding at each other, but it's obvious that the celestial is overpowering the fiend. Durin'dal strikes his opponent, sending him reeling, and as the fiend raises his sword above his head to retaliate, the next blow snaps his neck, dropping him to the ground.</p><p>Durin'dal looks down at the dead beast, feeling a wash of satisfaction that there is one less evil being in the universe, and then dissapears, reappearing in the same room as the other 2 who have completed their battles.</p><p></p><p>NEW COMBATANT - UKAVA will appear next round.</p><p></p><p>ARENA - </p><p>Thak, Kalais, and Durin'dal stand in a 20'X20' stone room with a single exit. They've all heard the voice telling them not to commit violence outside of the battlegrounds.</p><p></p><p>Only Astaldo has yet to enter the battlegrounds.</p></blockquote><p></p>
[QUOTE="Jemal, post: 679067, member: 9026"] ROOM A - Corlon appears in the battleground(SEE above for description), and sees 100' away from him a human ROOM B - OOC:Just one problem, pretending to cast a spell takes as long as the spell you're pretending to cast. So unless you're just waving your hands around randomly (Which ANYONE who knows anything about spellcasting would realize was fake), you have to spend a standard action and make a spellcraft check to pretend to cast a spell, opposed by your opponents spellcraft check to recognize the spell. I'll update when you tell me if you're doing that with one of your partial actions or not. Instead of posting again, just edit your last post, pls. I'll check it every once in a while. BTW: what made you think you were struck by a ray of frost? I said a "feeble bolt of magic". You've never heard a magic missile described as a 'bolt of magic' before, but you HAVE heard a ray of frost described that way? Weird.. oh well, it was a magic missile, not a ray of frost. ROOM C - Marcus drops his wand, and rolling over to it, picks up his bow firing at the magi as he comes to a standing position. (Bow was 5' away, you had to dodge the firball which moved you) 3 arrows thud into the ogres boy, and it bellows in pain, but then in stead of struggling against the webbing, begins to melt into a greenish mist, floating away from the now-dangling webbing. ROOM D - Durin'dal and his opponent continue pounding at each other, but it's obvious that the celestial is overpowering the fiend. Durin'dal strikes his opponent, sending him reeling, and as the fiend raises his sword above his head to retaliate, the next blow snaps his neck, dropping him to the ground. Durin'dal looks down at the dead beast, feeling a wash of satisfaction that there is one less evil being in the universe, and then dissapears, reappearing in the same room as the other 2 who have completed their battles. NEW COMBATANT - UKAVA will appear next round. ARENA - Thak, Kalais, and Durin'dal stand in a 20'X20' stone room with a single exit. They've all heard the voice telling them not to commit violence outside of the battlegrounds. Only Astaldo has yet to enter the battlegrounds. [/QUOTE]
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