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<blockquote data-quote="Mapache" data-source="post: 5468022" data-attributes="member: 64751"><p>As I have noted before, the GM should always be <em>able</em> to change the rules to work as he or she wishes, but should never be <em>required</em> change the rules to get them to work in the first place. This is even more important in a game heavily promoted for public play with the same character under multiple GMs, as you must be able to build your characters to an objective set of rules.</p><p></p><p></p><p></p><p>I find this a positively incomprehensible statement coming from someone who is currently posting up a storm about the precise interpretations of written rules in three different threads, especially the one about Dominated and how it interacts somewhat unintuitively with allies and enemies. (I should note that I agree with your reading of the rules in all three cases.)</p></blockquote><p></p>
[QUOTE="Mapache, post: 5468022, member: 64751"] As I have noted before, the GM should always be [i]able[/i] to change the rules to work as he or she wishes, but should never be [i]required[/i] change the rules to get them to work in the first place. This is even more important in a game heavily promoted for public play with the same character under multiple GMs, as you must be able to build your characters to an objective set of rules. I find this a positively incomprehensible statement coming from someone who is currently posting up a storm about the precise interpretations of written rules in three different threads, especially the one about Dominated and how it interacts somewhat unintuitively with allies and enemies. (I should note that I agree with your reading of the rules in all three cases.) [/QUOTE]
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