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Arendel’s Serpent's Skull Journal. (Complete! 06/25/13, With Pictures!)
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<blockquote data-quote="Abciximab" data-source="post: 5716601" data-attributes="member: 46017"><p><strong><p style="text-align: center">Session 20.</p><p></strong></p><p>Lamashan the 7th (Cont).</p><p></p><p>Our continuing exploration of this site has revealed some type of plant creature (a Basidirond, I believe) in a courtyard, three Mithral Cobras in a room decorated to look like the night sky and a patch of yellow mold in a room decorated to honor the sun. All have been dealt with. We also found a column showing the genealogy and migration routes of the ancient Azlanti mixed in with Tekritanin runes. We are not sure what to make of the ancient Azlanti’s interior decorating scheme.</p><p></p><p>Going up to the next level of the Ziggurat we found a round room with four columns. The ceiling of the chamber was painted to look like the night sky. The constellations displayed on the ceiling appeared as they would have perhaps ten-thousand years ago. One of the columns was placed at the head of the room, while the other three were in a triangle formation at the foot. In each was a small indentation where a gemstone might be inserted. In the middle of the floor was a strange circular grid. We were not sure what to make of it. Only the columns detect as magical. We knew we had finally located the Pillars of Light. Now, to find those gemstones.</p><p></p><p>In the next room over, there were four of the Ydersius worshipping Charau-Ka. As they all charged Max, he swung his meteor hammer in a great arc striking each of them. One right after the other, they were struck dead with a single blow. It was quite an impressive (and on some level, terrible) feat to have witnessed. The rest of us never even had the opportunity to react.</p><p></p><p>On the top floor of the ziggurat we encountered another Charau-Ka, a four-armed ape and a Serpent-Folk wizard that was crawling on the ceiling like a spider. Knowing we were up against the most difficult challenge we had yet to face within the walls of Tazion, I cast Haste upon myself and my allies. Ace and Kay’Es confronted the ape and his Charau-Ka handler while Max and I chased after the Serpent-Folk, who quickly skittered across the ceiling to another room. The Serpent-folk threatened us and referred to himself as Issilar. He obviously had some magical protections up as he was quite tough to hit and also very resistant to magic. I decided it was best to let Max handle him. </p><p></p><p>Since Issilar was still climbing across the high ceilings, I cast Fly upon Max so he could reach our enemy. It was a tough fight. Luckily Ace and Kay’Es handled the other creatures with little trouble. By the time they joined in our fight against Issilar, the Serpent-folk was quite bloodied. With all our resources brought to bear against a single target, he didn’t last much longer.</p><p></p><p>Checking our fallen enemies we found a few useful baubles, but most importantly, on Issilar we found the other three Gems we needed to activate the Pillars of Light! Within a hallow wall space we also found a magical longsword. Considerably less interesting as none of us uses a sword.</p><p></p><p>Working quickly, as we knew the ritual had to be done in daylight (thanks to the images projected by the little idols), we set the gemstones into the appropriate pillars. Multihued beams of light shot from the three gemstones set in the columns at the base of the room. The beams lanced into the fourth gem in the lone pillar. Above the circular grid on the floor, a three dimensional overhead view of the Mwangi expanse appeared and a beam of light from the fourth column pinpointed a spot in the Southern Mwangi. Using my knowledge of the Mwangi region, I was able to figure out exactly where it was in relation to our current position. We finally knew the exact location of Saventh-Yhi! With most of our resources spent, we decided it was a good time to break for the day. We’ve had a very busy day, but it has been quite productive.</p><p></p><p style="text-align: center">----------</p><p></p><p>Lamashan the 8th. </p><p></p><p>Leaving coded markers for our Pathfinder allies, we thought it best to move on as quickly as possible. According to my calculations, Saventh-Yhi is only a couple of days away. Making sure to bring the four gemstones with us, we quickly left the ruins of Tazion behind and entered the jungle of the Mwangi Expanse. On to Saventh-Yhi!</p><p></p><p style="text-align: center">----------</p><p></p><p>Lamashan the 9th.</p><p></p><p>Our journey so far has been uneventful. I can hardly believe that we could finally reach the ruins of the lost city of Saventh-Yhi as early as tomorrow morning.</p><p></p><p style="text-align: center">----------</p><p></p><p>Lamashan the 10th.</p><p></p><p>At long last we have reached our goal. We spent most of the day setting up camp at the edge of the ruin at a site where water was close at hand. It was hard to find the right mix of security and resources, but Max’s Shoanti survival skills came in handy. Once he found an appropriate location, he directed us in establishing a camp. We worked efficiently under his guidance and by the end of the day had a reasonably secure camp where the Pathfinder caravan might settle in as we explore the ruin. Perhaps all of our practice on the Shiv has paid off. Hopefully it will prove to be a good base of operations.</p><p></p><p>It’s hard to be sure, but I think we are the first to reach the lost city. We know of at least three groups that were trying to stop us and perhaps steal this moment from us, the Sargavan Government, the Red Mantis Assassins and, our most hated enemy, the Aspis Consortium. There may be some level of cooperation between these three. It is hard to be sure of what is going on behind our backs. It’s possible there are only two groups and one (or both) of them hired the Red Mantis to stop us. In any event, we must try to secure this site as best we can and be on the lookout for our enemies. It is possible other explorers have found this ruin in the past (it is so large, it is hard to believe it has remained undiscovered), but apparently none have ever left the ruin to share the secrets of Saventh-Yhi.</p><p></p><p>We must now discuss our next step.</p></blockquote><p></p>
[QUOTE="Abciximab, post: 5716601, member: 46017"] [B][CENTER]Session 20.[/CENTER][/B] Lamashan the 7th (Cont). Our continuing exploration of this site has revealed some type of plant creature (a Basidirond, I believe) in a courtyard, three Mithral Cobras in a room decorated to look like the night sky and a patch of yellow mold in a room decorated to honor the sun. All have been dealt with. We also found a column showing the genealogy and migration routes of the ancient Azlanti mixed in with Tekritanin runes. We are not sure what to make of the ancient Azlanti’s interior decorating scheme. Going up to the next level of the Ziggurat we found a round room with four columns. The ceiling of the chamber was painted to look like the night sky. The constellations displayed on the ceiling appeared as they would have perhaps ten-thousand years ago. One of the columns was placed at the head of the room, while the other three were in a triangle formation at the foot. In each was a small indentation where a gemstone might be inserted. In the middle of the floor was a strange circular grid. We were not sure what to make of it. Only the columns detect as magical. We knew we had finally located the Pillars of Light. Now, to find those gemstones. In the next room over, there were four of the Ydersius worshipping Charau-Ka. As they all charged Max, he swung his meteor hammer in a great arc striking each of them. One right after the other, they were struck dead with a single blow. It was quite an impressive (and on some level, terrible) feat to have witnessed. The rest of us never even had the opportunity to react. On the top floor of the ziggurat we encountered another Charau-Ka, a four-armed ape and a Serpent-Folk wizard that was crawling on the ceiling like a spider. Knowing we were up against the most difficult challenge we had yet to face within the walls of Tazion, I cast Haste upon myself and my allies. Ace and Kay’Es confronted the ape and his Charau-Ka handler while Max and I chased after the Serpent-Folk, who quickly skittered across the ceiling to another room. The Serpent-folk threatened us and referred to himself as Issilar. He obviously had some magical protections up as he was quite tough to hit and also very resistant to magic. I decided it was best to let Max handle him. Since Issilar was still climbing across the high ceilings, I cast Fly upon Max so he could reach our enemy. It was a tough fight. Luckily Ace and Kay’Es handled the other creatures with little trouble. By the time they joined in our fight against Issilar, the Serpent-folk was quite bloodied. With all our resources brought to bear against a single target, he didn’t last much longer. Checking our fallen enemies we found a few useful baubles, but most importantly, on Issilar we found the other three Gems we needed to activate the Pillars of Light! Within a hallow wall space we also found a magical longsword. Considerably less interesting as none of us uses a sword. Working quickly, as we knew the ritual had to be done in daylight (thanks to the images projected by the little idols), we set the gemstones into the appropriate pillars. Multihued beams of light shot from the three gemstones set in the columns at the base of the room. The beams lanced into the fourth gem in the lone pillar. Above the circular grid on the floor, a three dimensional overhead view of the Mwangi expanse appeared and a beam of light from the fourth column pinpointed a spot in the Southern Mwangi. Using my knowledge of the Mwangi region, I was able to figure out exactly where it was in relation to our current position. We finally knew the exact location of Saventh-Yhi! With most of our resources spent, we decided it was a good time to break for the day. We’ve had a very busy day, but it has been quite productive. [Center]----------[/Center] Lamashan the 8th. Leaving coded markers for our Pathfinder allies, we thought it best to move on as quickly as possible. According to my calculations, Saventh-Yhi is only a couple of days away. Making sure to bring the four gemstones with us, we quickly left the ruins of Tazion behind and entered the jungle of the Mwangi Expanse. On to Saventh-Yhi! [Center]----------[/Center] Lamashan the 9th. Our journey so far has been uneventful. I can hardly believe that we could finally reach the ruins of the lost city of Saventh-Yhi as early as tomorrow morning. [Center]----------[/Center] Lamashan the 10th. At long last we have reached our goal. We spent most of the day setting up camp at the edge of the ruin at a site where water was close at hand. It was hard to find the right mix of security and resources, but Max’s Shoanti survival skills came in handy. Once he found an appropriate location, he directed us in establishing a camp. We worked efficiently under his guidance and by the end of the day had a reasonably secure camp where the Pathfinder caravan might settle in as we explore the ruin. Perhaps all of our practice on the Shiv has paid off. Hopefully it will prove to be a good base of operations. It’s hard to be sure, but I think we are the first to reach the lost city. We know of at least three groups that were trying to stop us and perhaps steal this moment from us, the Sargavan Government, the Red Mantis Assassins and, our most hated enemy, the Aspis Consortium. There may be some level of cooperation between these three. It is hard to be sure of what is going on behind our backs. It’s possible there are only two groups and one (or both) of them hired the Red Mantis to stop us. In any event, we must try to secure this site as best we can and be on the lookout for our enemies. It is possible other explorers have found this ruin in the past (it is so large, it is hard to believe it has remained undiscovered), but apparently none have ever left the ruin to share the secrets of Saventh-Yhi. We must now discuss our next step. [/QUOTE]
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