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Arendel’s Serpent's Skull Journal. (Complete! 06/25/13, With Pictures!)
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<blockquote data-quote="Abciximab" data-source="post: 6150816" data-attributes="member: 46017"><p style="text-align: center">End of Session 62.</p><p></p><p></p><p>I considered using…</p><p></p><p style="text-align: center">End of Campaign.</p><p></p><p>…as the header, but there’s a good chance of a follow up. GM Soanso has a home brewed “Tomb of Savith” in the works.</p><p></p><p>It was a good end battle, not too easy, not impossible (Shackled City (3.5/Pathfinder blend) – “Blasphemy… let’s see… caster level 30… everyone dies, no save… Hmmm… I might want to change that.”)</p><p></p><p>It probably would have ended sooner, but Peteinmaine really wanted the final battle to be with the magical Greatsword that was the sister to the one that beheaded Ydersius in the first place. Beyond its Bane (Monstrous Humanoid), it was kind of a lame weapon and The Avatar wasn’t even a Monstrous Humanoid! +1,000 points to Peteinmaine for good RP, -1,000 for substandard magical weapons. </p><p></p><p>Now we are left with an evil artifact at our feet. We are currently cooking up a plan to keep the skull hidden until we can dispose of it. There’s a “slay Ydersius before Pharasma” solution that seems very unlikely at this point. We’ll see what solutions we might find in the tomb.</p><p></p><p>Overall, I think it was a great AP. I wasn’t a big fan of “Race to Ruin”, but building an adventure around travel is tough, both as an author and a player (as we found out in our Kingmaker campaign).</p><p></p><p>The “explore the ruined city part” was hardest on GM Soanso, as he had to flesh it out and plan ahead (“Wait, you’re going where?”). We tried to tell him our plans before the game session, so he didn’t have to keep the entire city fresh in his mind.</p><p></p><p>I had a lot of fun running a wizard from 1st to 17th level. I have always wanted to do that for… well let’s just go with "a very long time", since back in my AD&D days. The first time I sat down to play D&D (AD&D actually) was the second session for all the other players and the Magic User was taken, so I played a Thief. I played a lot of thieves (including thief/acrobats), paladins and the occasional cleric in those halcyon days of my youth and none of them got above 9th level. In fact, this is the highest level I have ever achieved with a character after… all right; I’ll admit it… over 30 years of gaming. I was almost always the DM back in those days, so most of my games as a player were either one shots or very intermittent.</p><p></p><p>So, a special thanks to GM Soanso for a great campaign and finally letting me achieve greatness with the one character class I really wanted to try from (literally) day one. </p><p></p><p>If there’s interest, I can ask the players to post final PDFs of their characters. We’re not total power gamers, so there wouldn’t be a lot of “that’s the build I want”, but it may be interesting to see the PCs from a player perspective.</p><p></p><p>Thanks to our readers, especially those who posted to let us know your thoughts and encourage us. I appreciate the feedback. I will post within Soanso’s SH, mostly GM follow up and images from the game. I’m also considering posting a few youtube vids of gameplay… not sure how interesting that would be. Hope to hear from you all in the new SH!</p></blockquote><p></p>
[QUOTE="Abciximab, post: 6150816, member: 46017"] [Center]End of Session 62.[/Center] I considered using… [Center]End of Campaign.[/Center] …as the header, but there’s a good chance of a follow up. GM Soanso has a home brewed “Tomb of Savith” in the works. It was a good end battle, not too easy, not impossible (Shackled City (3.5/Pathfinder blend) – “Blasphemy… let’s see… caster level 30… everyone dies, no save… Hmmm… I might want to change that.”) It probably would have ended sooner, but Peteinmaine really wanted the final battle to be with the magical Greatsword that was the sister to the one that beheaded Ydersius in the first place. Beyond its Bane (Monstrous Humanoid), it was kind of a lame weapon and The Avatar wasn’t even a Monstrous Humanoid! +1,000 points to Peteinmaine for good RP, -1,000 for substandard magical weapons. Now we are left with an evil artifact at our feet. We are currently cooking up a plan to keep the skull hidden until we can dispose of it. There’s a “slay Ydersius before Pharasma” solution that seems very unlikely at this point. We’ll see what solutions we might find in the tomb. Overall, I think it was a great AP. I wasn’t a big fan of “Race to Ruin”, but building an adventure around travel is tough, both as an author and a player (as we found out in our Kingmaker campaign). The “explore the ruined city part” was hardest on GM Soanso, as he had to flesh it out and plan ahead (“Wait, you’re going where?”). We tried to tell him our plans before the game session, so he didn’t have to keep the entire city fresh in his mind. I had a lot of fun running a wizard from 1st to 17th level. I have always wanted to do that for… well let’s just go with "a very long time", since back in my AD&D days. The first time I sat down to play D&D (AD&D actually) was the second session for all the other players and the Magic User was taken, so I played a Thief. I played a lot of thieves (including thief/acrobats), paladins and the occasional cleric in those halcyon days of my youth and none of them got above 9th level. In fact, this is the highest level I have ever achieved with a character after… all right; I’ll admit it… over 30 years of gaming. I was almost always the DM back in those days, so most of my games as a player were either one shots or very intermittent. So, a special thanks to GM Soanso for a great campaign and finally letting me achieve greatness with the one character class I really wanted to try from (literally) day one. If there’s interest, I can ask the players to post final PDFs of their characters. We’re not total power gamers, so there wouldn’t be a lot of “that’s the build I want”, but it may be interesting to see the PCs from a player perspective. Thanks to our readers, especially those who posted to let us know your thoughts and encourage us. I appreciate the feedback. I will post within Soanso’s SH, mostly GM follow up and images from the game. I’m also considering posting a few youtube vids of gameplay… not sure how interesting that would be. Hope to hear from you all in the new SH! [/QUOTE]
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