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General Tabletop Discussion
*Dungeons & Dragons
Aren't Short Rest classes *better* in "story-based" games rather than dungeon crawls?
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<blockquote data-quote="Asisreo" data-source="post: 8499030" data-attributes="member: 7019027"><p>Why does it matter that the warlock short rests? Unless the party is actively moving, there's no obligation that the entire party must short rest at once. So the warlock can simply say "keep looking around, I'll take a short rest and regain my slots." </p><p></p><p>It's not really <em>abusing</em> the system either. The designers are well-aware that players can do this. That's why Warlocks don't have spells like Animate Dead. </p><p></p><p>I don't know why a different player would feel compelled to rest when a different character can simply rest while they move. And a smart party could invest in a carriage so that even when the party moving, the warlock can still short rest. </p><p></p><p>Kinda thematic too, right. "Oh, we need someone to change all of our appearances. Let's ask the warlock meditating in the carriage whether he can do it." "Yes, my connection with the Archfey allows me to adjust our appearance. I shall cast the spell, then I shall take a moment to concentrate on my magical power again." </p><p></p><p>It seems like this is the intended way for Warlocks to be played outside of combat. It's like if a group was actively making sure the wizard doesn't have enough gold to copy spells into their book. That would suck for the wizard player because they're not allowed to play their game.</p></blockquote><p></p>
[QUOTE="Asisreo, post: 8499030, member: 7019027"] Why does it matter that the warlock short rests? Unless the party is actively moving, there's no obligation that the entire party must short rest at once. So the warlock can simply say "keep looking around, I'll take a short rest and regain my slots." It's not really [I]abusing[/I] the system either. The designers are well-aware that players can do this. That's why Warlocks don't have spells like Animate Dead. I don't know why a different player would feel compelled to rest when a different character can simply rest while they move. And a smart party could invest in a carriage so that even when the party moving, the warlock can still short rest. Kinda thematic too, right. "Oh, we need someone to change all of our appearances. Let's ask the warlock meditating in the carriage whether he can do it." "Yes, my connection with the Archfey allows me to adjust our appearance. I shall cast the spell, then I shall take a moment to concentrate on my magical power again." It seems like this is the intended way for Warlocks to be played outside of combat. It's like if a group was actively making sure the wizard doesn't have enough gold to copy spells into their book. That would suck for the wizard player because they're not allowed to play their game. [/QUOTE]
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Aren't Short Rest classes *better* in "story-based" games rather than dungeon crawls?
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