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arguing with my DM: The Leadership feat(and a wizard)
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<blockquote data-quote="Dzyu" data-source="post: 4963687" data-attributes="member: 85050"><p>I'm maxing int as a true wizard because that's what benefits me the most. I actually rarely get a use for the will save.</p><p>What's wrong about having 25 int when you play pathfinder(human+2 bonus to any one ability) in an epic campaign (25 pts in the point buy system and you pick 18 int) giving you 20 to start with, you get +1 int on lvl 4 and buy yourself a headband of vast intelligence +4? Don't nearly all wizards do this?</p><p>Surely it must be possible to be as good as possible within the rules without breaking game balance completely?</p><p> </p><p></p><p> </p><p>Yeah, I actually asked, or meant to ask in my original post anyways, what exactly this means. What would you consider a special power in regards to this bonus?</p><p>I'm not sure at all myself, but if I was the DM and it was up to me I would probably say that if not the spellcasting is good enough, the fact that Faegan's amazing will save(brain wired differently thing, savant mind feat) could be it. Same with the monk's raven kick(charge/trip/bull rush fly-kick), the paladin's fascinate ability and overall golden tongue, and the rogue's Combat Trance which in some ways works like a vampire's "torpor" ability or whatchacallit. Amazing speed and whatnot.</p><p>But then again I am the sort of DM who basically give my players the benefit of the doubt and then take it as a personal challenge to balance whatever they come up with in game.</p><p> </p><p></p><p> </p><p>Oh, right, tanks for the heads up. Didn't notice that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p> </p><p> </p><p> </p><p>To those of you who keep saying Faegan will have a lvl 3 cohort and such. I won't actually. The DM said we qualify for the great renown bonus if we complete the current mission, and frankly, Faegan isn't aloof or cruel or anything. He's just not very charismatic. So I don't think he deserves any extra penalties. In addition, he's fair and generous. Our group gave 16 wagons of treasure back to the town. The mayor stole it all afterwards, but that's hardly our fault. We did in fact go after him, but failed to retrieve the gold, so maybe we get a -1 for a failure, but that seems a bit harsh imo. Faegan isn't a failure overall. He doesn't have a familiar either. He's got a bound ring.</p><p>So taking this into consideration for a cohort, I get a cohort only 2 levels behind me in levels, which is the highest lvl attainable for a cohort, with a leadership score of 9 at lvl 7, even if he gets a -1 bonus for failing to retrieve the town's gold.</p><p> </p><p>Sure, the cohort may die and subsequently decrease the lvl of future cohorts, but that's an acceptable risk. Faegan will take good care of his apprentice. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Dzyu, post: 4963687, member: 85050"] I'm maxing int as a true wizard because that's what benefits me the most. I actually rarely get a use for the will save. What's wrong about having 25 int when you play pathfinder(human+2 bonus to any one ability) in an epic campaign (25 pts in the point buy system and you pick 18 int) giving you 20 to start with, you get +1 int on lvl 4 and buy yourself a headband of vast intelligence +4? Don't nearly all wizards do this? Surely it must be possible to be as good as possible within the rules without breaking game balance completely? Yeah, I actually asked, or meant to ask in my original post anyways, what exactly this means. What would you consider a special power in regards to this bonus? I'm not sure at all myself, but if I was the DM and it was up to me I would probably say that if not the spellcasting is good enough, the fact that Faegan's amazing will save(brain wired differently thing, savant mind feat) could be it. Same with the monk's raven kick(charge/trip/bull rush fly-kick), the paladin's fascinate ability and overall golden tongue, and the rogue's Combat Trance which in some ways works like a vampire's "torpor" ability or whatchacallit. Amazing speed and whatnot. But then again I am the sort of DM who basically give my players the benefit of the doubt and then take it as a personal challenge to balance whatever they come up with in game. Oh, right, tanks for the heads up. Didn't notice that. :) To those of you who keep saying Faegan will have a lvl 3 cohort and such. I won't actually. The DM said we qualify for the great renown bonus if we complete the current mission, and frankly, Faegan isn't aloof or cruel or anything. He's just not very charismatic. So I don't think he deserves any extra penalties. In addition, he's fair and generous. Our group gave 16 wagons of treasure back to the town. The mayor stole it all afterwards, but that's hardly our fault. We did in fact go after him, but failed to retrieve the gold, so maybe we get a -1 for a failure, but that seems a bit harsh imo. Faegan isn't a failure overall. He doesn't have a familiar either. He's got a bound ring. So taking this into consideration for a cohort, I get a cohort only 2 levels behind me in levels, which is the highest lvl attainable for a cohort, with a leadership score of 9 at lvl 7, even if he gets a -1 bonus for failing to retrieve the town's gold. Sure, the cohort may die and subsequently decrease the lvl of future cohorts, but that's an acceptable risk. Faegan will take good care of his apprentice. :) [/QUOTE]
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