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<blockquote data-quote="0bsolete" data-source="post: 3862129" data-attributes="member: 56795"><p>All right, first post on EnWorld. Anyways, I play D&D through yahoo messenger (via conference) and tabletop. My tabletop game is mostly a new group, only 1 person other than myself has had previous experience but the online group is substantially larger and everybody has had their own experiences. There are about 5 or 6 GM's total who run regularly and close to 30 players. Naturally there is a lot of intermingling in games. Many of the games are overrun with monster races and min-maxing. As somebody who started with AD&D (only 5 years ago, my group was behind the trend) I have always had a bit of a thing against the monster races and min/maxing that seems so common. For a game that hits level 10 its not uncommon to see 5 base classes and/or prestige classes on one character. Many people have been playing for years and are experimenting, which I can understand. But the thing that torks me off most is that it seems that I'm becoming a minority in the fact that if you play a drow, expect to be run out of town with spears being poked into your hindquarters, if you play a tiefling, expect to be distrusted if not outright hated because you have horns and goats feet. Problem is, I'm the only DM out of the group who enforces this. The players say that the commoners shouldn't act that way and that they would know about such races and how they CAN be good. I respond by saying that all the commoners and guards know is stories told by a gleeman at the local fair or a wandering minstrel about evil dark skinned elves and fiends with horns, fiery eyes and hooves who destroy towns. They seem to think that such creatures are fairly common while I say that they aren't. Unfortunately, its about a 20 to 1 fight and I'm not egotistical enough to believe I can't be wrong (though acording to society the fact that I'm 18 makes me naturally egotistical). Am I right? Am I wrong? Should I fight this? Should I just create a campaign setting that allows this so I don't start loosing players? Is normal D&D already set up for this? Please help</p></blockquote><p></p>
[QUOTE="0bsolete, post: 3862129, member: 56795"] All right, first post on EnWorld. Anyways, I play D&D through yahoo messenger (via conference) and tabletop. My tabletop game is mostly a new group, only 1 person other than myself has had previous experience but the online group is substantially larger and everybody has had their own experiences. There are about 5 or 6 GM's total who run regularly and close to 30 players. Naturally there is a lot of intermingling in games. Many of the games are overrun with monster races and min-maxing. As somebody who started with AD&D (only 5 years ago, my group was behind the trend) I have always had a bit of a thing against the monster races and min/maxing that seems so common. For a game that hits level 10 its not uncommon to see 5 base classes and/or prestige classes on one character. Many people have been playing for years and are experimenting, which I can understand. But the thing that torks me off most is that it seems that I'm becoming a minority in the fact that if you play a drow, expect to be run out of town with spears being poked into your hindquarters, if you play a tiefling, expect to be distrusted if not outright hated because you have horns and goats feet. Problem is, I'm the only DM out of the group who enforces this. The players say that the commoners shouldn't act that way and that they would know about such races and how they CAN be good. I respond by saying that all the commoners and guards know is stories told by a gleeman at the local fair or a wandering minstrel about evil dark skinned elves and fiends with horns, fiery eyes and hooves who destroy towns. They seem to think that such creatures are fairly common while I say that they aren't. Unfortunately, its about a 20 to 1 fight and I'm not egotistical enough to believe I can't be wrong (though acording to society the fact that I'm 18 makes me naturally egotistical). Am I right? Am I wrong? Should I fight this? Should I just create a campaign setting that allows this so I don't start loosing players? Is normal D&D already set up for this? Please help [/QUOTE]
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