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Arguments and assumptions against multi classing
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<blockquote data-quote="Warpiglet" data-source="post: 7486911" data-attributes="member: 6689161"><p>I absolutely think that discouraging choices in a campaign vs. outright banning them is the best route. </p><p></p><p>We played evil groups a few times and had a few underdark members a few of those. It gets damn tedious having to hide in the woods or split the party when you want to rest in a civilized area. The "reality" of the campaign meant fewer drow for example.</p><p></p><p>As to the point about mindsets and fluff: I don't choose to negate them, I combine them. With my recent PC, a level or two of cleric does not seem so alien for a celestial pact warlock. Many of his spells are on the list of the warlock (some are not) and his heavier armor is in no way inconsistent with his mercenary veteran background. I look at the history and combination as an interrelated whole and not mutually exclusionary.</p><p></p><p>The net effect in my friend's campaign has been that I have done more utility detect spells than a warlock as of 2nd level. However, I am able to be up front more which I enjoy. Again, I would not take my dice and go home if he said no multiclassing. I would have taken a cleric or more likely moderately armored feat with the warlock.</p><p></p><p>The story would not be hugely different.</p></blockquote><p></p>
[QUOTE="Warpiglet, post: 7486911, member: 6689161"] I absolutely think that discouraging choices in a campaign vs. outright banning them is the best route. We played evil groups a few times and had a few underdark members a few of those. It gets damn tedious having to hide in the woods or split the party when you want to rest in a civilized area. The "reality" of the campaign meant fewer drow for example. As to the point about mindsets and fluff: I don't choose to negate them, I combine them. With my recent PC, a level or two of cleric does not seem so alien for a celestial pact warlock. Many of his spells are on the list of the warlock (some are not) and his heavier armor is in no way inconsistent with his mercenary veteran background. I look at the history and combination as an interrelated whole and not mutually exclusionary. The net effect in my friend's campaign has been that I have done more utility detect spells than a warlock as of 2nd level. However, I am able to be up front more which I enjoy. Again, I would not take my dice and go home if he said no multiclassing. I would have taken a cleric or more likely moderately armored feat with the warlock. The story would not be hugely different. [/QUOTE]
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Arguments and assumptions against multi classing
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