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General Tabletop Discussion
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Arguments and assumptions against multi classing
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<blockquote data-quote="GMforPowergamers" data-source="post: 7487090" data-attributes="member: 67338"><p>Not really a poke against multi classing, but some things I find odd...</p><p></p><p>The best smites come from someone who multi classes and takes only a few levels of paladin then go primary spell caster.</p><p></p><p>If you are a magic user you can increase your potential by dipping into cleric. Because clerics know there entire spell list, one level of cleric delays higher level spells a bit (but not slots) but grants you instant healing and buffs that you can cast. </p><p></p><p></p><p>because you don't loose out on slots, just spells known you end up with wonky things with spell casting...</p><p></p><p></p><p>Personal Experience:</p><p>I thought I was being 'nice' to a new DM when I multi classed my 5th level character (concept was originally the healer/priest) because it was his first game of 5e he ran (had not run since 3.0). the only prime spell caster was a blaster warlock, and he told us he planed on running from 5th-17thish level... so I knew high level spells could mess up his idea, I figured I would dip a bit and loose out on high level spells... so at level 5 I was a Paladin 2 Druid 1 Cleric 2. This would mean even though I started with 2nd level slots (and I would go up cleric so next level I would have 3rd level slots) but only knowing 1st level spells...but I knew a TON of 1st level spells... but opps I ended up still being OP in the group.</p></blockquote><p></p>
[QUOTE="GMforPowergamers, post: 7487090, member: 67338"] Not really a poke against multi classing, but some things I find odd... The best smites come from someone who multi classes and takes only a few levels of paladin then go primary spell caster. If you are a magic user you can increase your potential by dipping into cleric. Because clerics know there entire spell list, one level of cleric delays higher level spells a bit (but not slots) but grants you instant healing and buffs that you can cast. because you don't loose out on slots, just spells known you end up with wonky things with spell casting... Personal Experience: I thought I was being 'nice' to a new DM when I multi classed my 5th level character (concept was originally the healer/priest) because it was his first game of 5e he ran (had not run since 3.0). the only prime spell caster was a blaster warlock, and he told us he planed on running from 5th-17thish level... so I knew high level spells could mess up his idea, I figured I would dip a bit and loose out on high level spells... so at level 5 I was a Paladin 2 Druid 1 Cleric 2. This would mean even though I started with 2nd level slots (and I would go up cleric so next level I would have 3rd level slots) but only knowing 1st level spells...but I knew a TON of 1st level spells... but opps I ended up still being OP in the group. [/QUOTE]
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