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General Tabletop Discussion
*Dungeons & Dragons
Arguments and assumptions against multi classing
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<blockquote data-quote="Warpiglet" data-source="post: 7487917" data-attributes="member: 6689161"><p>If I was playing in your campaign I would consider a different class to play but be respectful of the structure of your world, patron and warlocks. </p><p></p><p>However, while the book doesn't explicitly say you keep everything, nothing says you lose anything either. It only speaks to gifts being bestowed, secrets learned and so forth. In fact, a final showdown between a master and student sounds like a fun campaign idea. The book actually says that the warlock learns and grows in power and not that they are simply allowed to borrow power for so long as they behave. Of course it also states that there is price to learn and grow in power. What is the price for an uncaring GOO warlock I wonder?</p><p></p><p>My sense is that once you taste power you comply with tasks and the patron's orders because you want more. In your campaign it is also perhaps due to fear of losing already learned lore or bestowed gifts. I would not tell you you are wrong. I just would not do it that way and I would not think that I am violating RAW or RAI with a different take.</p><p>Note that there are examples of patrons being unaware of or uncaring toward the conduct of their warlocks. </p><p></p><p>The PHB clearly says that one should work with their DM to determine how big a part the pact will play in the adventuring career. It sounds like you encourage players to follow this advice.</p><p></p><p>In short, I believe there are contradictory statements and vague references because one size does not fit all patrons or warlocks--and I like it that way. I like the variety. Some patrons don't care about the presence of the particular character, some are demanding.</p><p></p><p>With this variety, a DM can go in many directions and there is a lot of space for DM and player to create. As with the thrust of my main argument in the thread though, I think we often see our preferences as "the way--RAW/RAI" where the books are much less prescriptive than we selectively recall. And I think most players and DMs fall prey to this without realizing it (self perhaps included).</p></blockquote><p></p>
[QUOTE="Warpiglet, post: 7487917, member: 6689161"] If I was playing in your campaign I would consider a different class to play but be respectful of the structure of your world, patron and warlocks. However, while the book doesn't explicitly say you keep everything, nothing says you lose anything either. It only speaks to gifts being bestowed, secrets learned and so forth. In fact, a final showdown between a master and student sounds like a fun campaign idea. The book actually says that the warlock learns and grows in power and not that they are simply allowed to borrow power for so long as they behave. Of course it also states that there is price to learn and grow in power. What is the price for an uncaring GOO warlock I wonder? My sense is that once you taste power you comply with tasks and the patron's orders because you want more. In your campaign it is also perhaps due to fear of losing already learned lore or bestowed gifts. I would not tell you you are wrong. I just would not do it that way and I would not think that I am violating RAW or RAI with a different take. Note that there are examples of patrons being unaware of or uncaring toward the conduct of their warlocks. The PHB clearly says that one should work with their DM to determine how big a part the pact will play in the adventuring career. It sounds like you encourage players to follow this advice. In short, I believe there are contradictory statements and vague references because one size does not fit all patrons or warlocks--and I like it that way. I like the variety. Some patrons don't care about the presence of the particular character, some are demanding. With this variety, a DM can go in many directions and there is a lot of space for DM and player to create. As with the thrust of my main argument in the thread though, I think we often see our preferences as "the way--RAW/RAI" where the books are much less prescriptive than we selectively recall. And I think most players and DMs fall prey to this without realizing it (self perhaps included). [/QUOTE]
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