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Arguments and assumptions against multi classing
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<blockquote data-quote="5ekyu" data-source="post: 7487969" data-attributes="member: 6919838"><p>i cannot speak for your experience with your players.</p><p></p><p>i can only speak to mine and i have not found that any class or any sub-class has any sort of exclusively power gamer minmaxey sort of vibe from the players i encounter built into it. A Gm who took a story like what i suggested with the same regards as you seem to have - i would simply thank for his time and move on.</p><p></p><p>No sense spending my time with someone who as a start distrusts my motives in a friendly game.</p><p></p><p>RPGs and DND tend to involve trust - a lot put into the Gm by the players. Not gonna do that when we start from the Gm deciding i am trying some form of shoehorn or semi-sarcastic "inspired" riff.</p><p></p><p>The designers said they wanted specifically to add hexblade to provide a better vehicle for those wanting to run pact of the blade than what was provided. it was just one of the cases they referenced where what was included was intentionally meant to provide appropriate options to the PHB. </p><p></p><p>is it possible some folks who liked the idea were turned off by the poor PHB implementation - sure. Does that make them a target for derision when a better and needed option is provided? Nope. At least not to me.</p><p></p><p>But again, it sounds again like more a "problem" with the warlock - not multi-classing.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7487969, member: 6919838"] i cannot speak for your experience with your players. i can only speak to mine and i have not found that any class or any sub-class has any sort of exclusively power gamer minmaxey sort of vibe from the players i encounter built into it. A Gm who took a story like what i suggested with the same regards as you seem to have - i would simply thank for his time and move on. No sense spending my time with someone who as a start distrusts my motives in a friendly game. RPGs and DND tend to involve trust - a lot put into the Gm by the players. Not gonna do that when we start from the Gm deciding i am trying some form of shoehorn or semi-sarcastic "inspired" riff. The designers said they wanted specifically to add hexblade to provide a better vehicle for those wanting to run pact of the blade than what was provided. it was just one of the cases they referenced where what was included was intentionally meant to provide appropriate options to the PHB. is it possible some folks who liked the idea were turned off by the poor PHB implementation - sure. Does that make them a target for derision when a better and needed option is provided? Nope. At least not to me. But again, it sounds again like more a "problem" with the warlock - not multi-classing. [/QUOTE]
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