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Arguments and assumptions against multi classing
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<blockquote data-quote="5ekyu" data-source="post: 7488695" data-attributes="member: 6919838"><p>This seems to paint the DM in an adversarial role. </p><p></p><p>It also somehow redefines player agency into clerics defying gods and keeping their daily prayers.</p><p></p><p>How odd.</p><p></p><p>See, here is the rub... in my games, I cannot remember ever having clerics lose powers and certainly not warlocks. The **possibility** tends to work to create characters with pact and religious ties that suit their intended character play.</p><p></p><p>Additionally, the higher power might be perfectly fine with this "defiance" of it fits longer goals.</p><p></p><p>In my experience, pulling the plug is simply so far down the list of options that its rarely used... if ever... but the threat is important.</p><p></p><p>But, to be very clear, if there were some omni-god of player agency which declared that all powers granted had to be kept forever or Hasbronies would descend to punish... the pacts and clerics etc would most certainly find it different as every bit of their "payments would have to be paid up front.</p><p></p><p>"You want to level to 2? Once I give it you keep it? Well, here is your list? Call me when it's done, since the Hasbronies forbid ongoing service contracts."</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7488695, member: 6919838"] This seems to paint the DM in an adversarial role. It also somehow redefines player agency into clerics defying gods and keeping their daily prayers. How odd. See, here is the rub... in my games, I cannot remember ever having clerics lose powers and certainly not warlocks. The **possibility** tends to work to create characters with pact and religious ties that suit their intended character play. Additionally, the higher power might be perfectly fine with this "defiance" of it fits longer goals. In my experience, pulling the plug is simply so far down the list of options that its rarely used... if ever... but the threat is important. But, to be very clear, if there were some omni-god of player agency which declared that all powers granted had to be kept forever or Hasbronies would descend to punish... the pacts and clerics etc would most certainly find it different as every bit of their "payments would have to be paid up front. "You want to level to 2? Once I give it you keep it? Well, here is your list? Call me when it's done, since the Hasbronies forbid ongoing service contracts." [/QUOTE]
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Arguments and assumptions against multi classing
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