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Arguments and assumptions against multi classing
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<blockquote data-quote="pming" data-source="post: 7490694" data-attributes="member: 45197"><p>Hiya!</p><p></p><p>As a semi-aside...</p><p></p><p>I had one situation "recently" (in the last decade) where a player had some absolutely nutz-o history and description for his character's background (yes, the same player I said that tries to 'write in' stuff about my campaign world to fit his new PC). He told me the PC's background story and I was just kinda shocked, really. I mean, I've been playing with him for decades, yet every now and then he would come up with something like this.</p><p></p><p>Anyhoo, I can't remember the specific details, but iirc it had to do with a reasoning of how his PC had pretty much all of the PC's class abilities...which were no where even close to what was established in the campaign world as a whole. Completely "re-writing history", so to speak. After asking a couple questions to clarify just what I was hearing was what I thought I was hearing, and getting "Yup, pretty much" to all of them. There was a long pause at the table as my DM brain whirled about trying to make some kind of in-world sense of this and decide on the spot if there was any way in h-e-double-hockey-sticks I could make it work, the silence was broken when I asked/stated:</p><p></p><p>"So your PC is crazy? Is that it?"</p><p></p><p>The player tried to explain again, and I had to cut him off with an ACTUAL explanation of what was/was not going on in my campaign setting. There was just no way this fluffy background was going to 'work' and let me maintain the campaigns internal consistency. I repeated "So, he's crazy then?" a couple times after he tried to "Rationalflufficize" (TM; PMing, 2018 <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ) each thing. In the end he saw why and where I was coming from and after another "So, he's crazy then?", he responded "Yup. I guess he's nuts". We worked with that. His character was, technically, "Insane" and had all manner of crazy beliefs as to how his abilities worked, where they came from, how he got them, etc. Turned out to be a fairly interesting PC...if short lived (insane PC's don't tend to last long), as his insane belief of how his powers worked, iirc, ended up getting him killed.</p><p></p><p>I guess there's a lesson in there about getting what you wish for or something. I mean, hey, if a player rationalflufficize's his PC getting his barbarian rage from having bad anger management issues then I have no problem as a DM using that to impose Wisdom Saves to not "fly off in a rage and kill someone" when a drunk d-bag picks a fight with him in the bar over a barmaid. ..."Well, a <em>normal </em>barbarian has learned to control his Rage. You have not, as your BG states, which says you have anger-management problems. And people with anger-management problems...especially epic ones like your character if he's a freaking Barbarian Class...typically do stuff they regret; namely put people in the hospital or kill them. So...yeah. I'll give you a Wisdom Save, DC 12 please". <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>^_^</p><p></p><p>Paul L. Ming</p></blockquote><p></p>
[QUOTE="pming, post: 7490694, member: 45197"] Hiya! As a semi-aside... I had one situation "recently" (in the last decade) where a player had some absolutely nutz-o history and description for his character's background (yes, the same player I said that tries to 'write in' stuff about my campaign world to fit his new PC). He told me the PC's background story and I was just kinda shocked, really. I mean, I've been playing with him for decades, yet every now and then he would come up with something like this. Anyhoo, I can't remember the specific details, but iirc it had to do with a reasoning of how his PC had pretty much all of the PC's class abilities...which were no where even close to what was established in the campaign world as a whole. Completely "re-writing history", so to speak. After asking a couple questions to clarify just what I was hearing was what I thought I was hearing, and getting "Yup, pretty much" to all of them. There was a long pause at the table as my DM brain whirled about trying to make some kind of in-world sense of this and decide on the spot if there was any way in h-e-double-hockey-sticks I could make it work, the silence was broken when I asked/stated: "So your PC is crazy? Is that it?" The player tried to explain again, and I had to cut him off with an ACTUAL explanation of what was/was not going on in my campaign setting. There was just no way this fluffy background was going to 'work' and let me maintain the campaigns internal consistency. I repeated "So, he's crazy then?" a couple times after he tried to "Rationalflufficize" (TM; PMing, 2018 ;) ) each thing. In the end he saw why and where I was coming from and after another "So, he's crazy then?", he responded "Yup. I guess he's nuts". We worked with that. His character was, technically, "Insane" and had all manner of crazy beliefs as to how his abilities worked, where they came from, how he got them, etc. Turned out to be a fairly interesting PC...if short lived (insane PC's don't tend to last long), as his insane belief of how his powers worked, iirc, ended up getting him killed. I guess there's a lesson in there about getting what you wish for or something. I mean, hey, if a player rationalflufficize's his PC getting his barbarian rage from having bad anger management issues then I have no problem as a DM using that to impose Wisdom Saves to not "fly off in a rage and kill someone" when a drunk d-bag picks a fight with him in the bar over a barmaid. ..."Well, a [I]normal [/I]barbarian has learned to control his Rage. You have not, as your BG states, which says you have anger-management problems. And people with anger-management problems...especially epic ones like your character if he's a freaking Barbarian Class...typically do stuff they regret; namely put people in the hospital or kill them. So...yeah. I'll give you a Wisdom Save, DC 12 please". ;) ^_^ Paul L. Ming [/QUOTE]
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