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General Tabletop Discussion
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Arguments and assumptions against multi classing
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<blockquote data-quote="5ekyu" data-source="post: 7490948" data-attributes="member: 6919838"><p>RE the bold statement NO NO NO NO NO NO NO.</p><p></p><p>i would suggest you read any number of my posts on that subject in this thread but thats pointless. i have repeatedly said that i do and i encourage the Gm to work with the player and the two of them create together and collaborate together on how things interact between fluff and world etc etc etc. I have said more than once i encourage my players to create new things outside of their characters to add to the world "we" use. i repeatedly refer to this in most cases as "our world."</p><p></p><p>So, as far as i can tell your "You see it as "player is meddling with DM's world! Is the badz!" is so terrbibly unfounded as to be nonsensical.</p><p></p><p>You then go on to describe as an alternative or different take a negotiation between Gm and player - just like i have suggested many times as my position. That however runs very much into conflict with the position i objected to - that of "its my fluff" and a Gm who disagrees with it would "be a jerk" etc etc etc.</p><p></p><p>When that expands to cases of how NPCs bargain with or deal with the PC (again part of the position i objected to) - this moves very very far from the negotiation/discussion i have suggested and use.</p><p></p><p>But, since what you chose to see or spin of my position is "You see it as "player is meddling with DM's world! Is the badz!" there is zero point in continuing this with you.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7490948, member: 6919838"] RE the bold statement NO NO NO NO NO NO NO. i would suggest you read any number of my posts on that subject in this thread but thats pointless. i have repeatedly said that i do and i encourage the Gm to work with the player and the two of them create together and collaborate together on how things interact between fluff and world etc etc etc. I have said more than once i encourage my players to create new things outside of their characters to add to the world "we" use. i repeatedly refer to this in most cases as "our world." So, as far as i can tell your "You see it as "player is meddling with DM's world! Is the badz!" is so terrbibly unfounded as to be nonsensical. You then go on to describe as an alternative or different take a negotiation between Gm and player - just like i have suggested many times as my position. That however runs very much into conflict with the position i objected to - that of "its my fluff" and a Gm who disagrees with it would "be a jerk" etc etc etc. When that expands to cases of how NPCs bargain with or deal with the PC (again part of the position i objected to) - this moves very very far from the negotiation/discussion i have suggested and use. But, since what you chose to see or spin of my position is "You see it as "player is meddling with DM's world! Is the badz!" there is zero point in continuing this with you. [/QUOTE]
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Arguments and assumptions against multi classing
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